35 lines
1021 B
Rust

// threads2.rs
//
// Building on the last exercise, we want all of the threads to complete their
// work but this time the spawned threads need to be in charge of updating a
// shared value: JobStatus.jobs_completed
//
// Execute `rustlings hint threads2` or use the `hint` watch subcommand for a
// hint.
use std::sync::{Arc, Mutex};
use std::thread;
use std::time::Duration;
struct JobStatus {
jobs_completed: u32,
}
fn main() {
let status: Arc<Mutex<JobStatus>> = Arc::new(Mutex::new(JobStatus { jobs_completed: 0 }));
let mut handles = vec![];
for _ in 0..10 {
let status_shared = Arc::clone(&status);
let handle = thread::spawn(move || {
thread::sleep(Duration::from_millis(250));
let mut job = status_shared.lock().unwrap();
job.jobs_completed += 1;
});
handles.push(handle);
}
for handle in handles {
handle.join().unwrap();
println!("jobs completed {}", status.lock().unwrap().jobs_completed);
}
}