Eugen 69539ece49 Auf Branch learning_rust
Zum Commit vorgemerkte Änderungen:
	geändert:       exercises/00_intro/intro1.rs
	geändert:       exercises/00_intro/intro2.rs
	geändert:       exercises/01_variables/variables1.rs
	geändert:       exercises/01_variables/variables2.rs
	geändert:       exercises/01_variables/variables3.rs
	geändert:       exercises/01_variables/variables4.rs
	geändert:       exercises/01_variables/variables5.rs
	geändert:       exercises/01_variables/variables6.rs
	geändert:       exercises/02_functions/functions1.rs
	geändert:       exercises/02_functions/functions2.rs
	geändert:       exercises/02_functions/functions3.rs
	geändert:       exercises/02_functions/functions4.rs
	geändert:       exercises/02_functions/functions5.rs
	geändert:       exercises/03_if/if1.rs
	geändert:       exercises/03_if/if2.rs
	geändert:       exercises/03_if/if3.rs
	geändert:       exercises/04_primitive_types/primitive_types1.rs
	geändert:       exercises/04_primitive_types/primitive_types2.rs
	geändert:       exercises/04_primitive_types/primitive_types3.rs
	geändert:       exercises/04_primitive_types/primitive_types4.rs
	geändert:       exercises/04_primitive_types/primitive_types5.rs
	geändert:       exercises/04_primitive_types/primitive_types6.rs
	geändert:       exercises/05_vecs/vecs1.rs
	geändert:       exercises/05_vecs/vecs2.rs
	geändert:       exercises/06_move_semantics/move_semantics1.rs
	geändert:       exercises/06_move_semantics/move_semantics2.rs
	geändert:       exercises/06_move_semantics/move_semantics3.rs
	geändert:       exercises/06_move_semantics/move_semantics4.rs
	geändert:       exercises/06_move_semantics/move_semantics5.rs
	geändert:       exercises/06_move_semantics/move_semantics6.rs
	geändert:       exercises/07_structs/structs1.rs
	geändert:       exercises/07_structs/structs2.rs
	geändert:       exercises/quiz1.rs
	neue Datei:     rustlings
2023-12-19 01:10:51 +01:00

29 lines
685 B
Rust

// move_semantics4.rs
//
// Refactor this code so that instead of passing `vec0` into the `fill_vec`
// function, the Vector gets created in the function itself and passed back to
// the main function.
//
// Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand
// for a hint.
#[test]
fn main() {
let vec0 = vec![22, 44, 66];
let mut vec1 = fill_vec();
assert_eq!(vec1, vec![22, 44, 66, 88]);
}
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument - don't change this!
fn fill_vec() -> Vec<i32> {
// Instead, let's create and fill the Vec in here - how do you do that?
let mut vec = vec![22, 44, 66];
vec.push(88);
vec
}