2024-09-08 17:44:12 +00:00

42 lines
1.2 KiB
Rust

// threads2.rs
//
// Building on the last exercise, we want all of the threads to complete their
// work but this time the spawned threads need to be in charge of updating a
// shared value: JobStatus.jobs_completed
//
// Execute `rustlings hint threads2` or use the `hint` watch subcommand for a
// hint.
use std::sync::{Arc, Mutex};
use std::thread;
use std::time::Duration;
struct JobStatus {
jobs_completed: u32,
}
fn main() {
// TODO: `Arc` isn't enough if you want a **mutable** shared state
let status = Arc::new(Mutex::new(JobStatus { jobs_completed: 0 }));
let mut handles = vec![];
for _ in 0..10 {
let status_shared = Arc::clone(&status);
let handle = thread::spawn(move || {
thread::sleep(Duration::from_millis(250));
// TODO: You must take an action before you update a shared value
let mut var = status_shared.lock().unwrap();
var.jobs_completed += 1;
});
handles.push(handle);
}
// Waiting for all jobs to complete
for handle in handles {
handle.join().unwrap();
}
// TODO: Print the value of `JobStatus.jobs_completed`
println!("Jobs completed: {}", status.lock().unwrap().jobs_completed);
}