2022-05-16 20:26:18 -04:00

97 lines
2.4 KiB
Rust

// enums3.rs
// Address all the TODOs to make the tests pass!
enum Message {
// TODO: implement the message variant types based on their usage below
// // solution0
// ChangeColor((u8, u8, u8)),
// Echo(String),
// Move(Point),
// Quit,
// solution1
ChangeColor { color: (u8, u8, u8) },
Echo { s: String },
Move { p: Point },
Quit,
}
struct Point {
x: u8,
y: u8,
}
struct State {
color: (u8, u8, u8),
position: Point,
quit: bool,
}
impl State {
fn change_color(&mut self, color: (u8, u8, u8)) {
self.color = color;
}
fn quit(&mut self) {
self.quit = true;
}
fn echo(&self, s: String) {
println!("{}", s);
}
fn move_position(&mut self, p: Point) {
self.position = p;
}
fn process(&mut self, message: Message) {
// TODO: create a match expression to process the different message variants
match message {
// // solution0
// Message::ChangeColor((r, g, b)) => self.change_color((r, g, b)),
// Message::Echo(s) => self.echo(s),
// Message::Move(p) => self.move_position(p),
// Message::Quit => self.quit(),
// solution1
Message::ChangeColor { color } => self.change_color(color),
Message::Echo { s } => self.echo(s),
Message::Move { p } => self.move_position(p),
Message::Quit => self.quit(),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_match_message_call() {
let mut state = State {
quit: false,
position: Point { x: 0, y: 0 },
color: (0, 0, 0),
};
// // solution0
// state.process(Message::ChangeColor((255, 0, 255)));
// state.process(Message::Echo(String::from("hello world")));
// state.process(Message::Move(Point { x: 10, y: 15 }));
// state.process(Message::Quit);
// solution1
state.process(Message::ChangeColor {
color: (255, 0, 255),
});
state.process(Message::Echo {
s: String::from("hello world"),
});
state.process(Message::Move {
p: Point { x: 10, y: 15 },
});
state.process(Message::Quit);
assert_eq!(state.color, (255, 0, 255));
assert_eq!(state.position.x, 10);
assert_eq!(state.position.y, 15);
assert_eq!(state.quit, true);
}
}