// enums3.rs // Address all the TODOs to make the tests pass! #[derive(Debug)] enum Message { Quit, Echo(String),// a tuple with one elem Move{x: u8, y: u8}, ChangeColor(u8, u8, u8), } struct Point { x: u8, y: u8 } struct State { color: (u8, u8, u8), position: Point, quit: bool } impl State { fn change_color(&mut self, color: (u8, u8, u8)) { self.color = color; } fn quit(&mut self) { self.quit = true; } fn echo(&self, s: String) { println!("{}", s); } fn move_position(&mut self, p: Point) { self.position = p; } fn process(&mut self, message: Message) { // TODO: create a match expression to process the different message variants match message { Message::Quit => {self.quit()} Message::Move{x, y} => {self.move_position(Point{x: x, y : y})} Message::Echo(string) => {self.echo(string)} Message::ChangeColor(r,g,b) => {self.change_color((r,g,b))} } } } #[cfg(test)] mod tests { use super::*; #[test] fn test_match_message_call() { let mut state = State{ quit: false, position: Point{ x: 0, y: 0 }, color: (0, 0, 0) }; state.process(Message::ChangeColor(255, 0, 255)); state.process(Message::Echo(String::from("hello world"))); state.process(Message::Move{ x: 10, y: 15 }); state.process(Message::Quit); assert_eq!(state.color, (255, 0, 255)); assert_eq!(state.position.x, 10); assert_eq!(state.position.y, 15); assert_eq!(state.quit, true); } }