// variables5.rs // Execute `rustlings hint variables5` or use the `hint` watch subcommand for a hint. fn main() { let number = "T-H-R-E-E"; // don't change this line let name = "Otto".to_string(); // Also workd for var that live in memory println!("Spell a Number : {}", number); println!("Number plus two is : {}", name); let number = 3; // don't rename this variable let name = "Lucas".to_string(); println!("Number plus two is : {}", name); }