// variables5.rs // // Execute `rustlings hint variables5` or use the `hint` watch subcommand for a // hint. fn main() { <<<<<<< HEAD let number = "3"; // don't change this line println!("Number {}", number); let number = 3; println!("Number {}", number); ======= let number = "T-H-R-E-E"; // don't change this line println!("Spell a Number : {}", number); number = 3; // don't rename this variable println!("Number plus two is : {}", number + 2); >>>>>>> 11d8aea96f2c744d970ed1ffb38785cf5b511e5e }