// structs1.rs // // Address all the TODOs to make the tests pass! // // Execute `rustlings hint structs1` or use the `hint` watch subcommand for a // hint. struct ColorClassicStruct { // TODO: Something goes here name: String, hex: String } struct ColorTupleStruct(String, String); #[derive(Debug)] struct UnitLikeStruct; #[cfg(test)] mod tests { use super::*; #[test] fn classic_c_structs() { // TODO: Instantiate a classic c struct! let green = ColorClassicStruct { name: String::from("green"), hex: String::from("#00FF00"), }; assert_eq!(green.red, 0); assert_eq!(green.green, 255); assert_eq!(green.blue, 0); } #[test] fn tuple_structs() { // TODO: Instantiate a tuple struct! let green = ColorTupleStruct(String::from("green"), String::from("#00FF00")); assert_eq!(green.0, 0); assert_eq!(green.1, 255); assert_eq!(green.2, 0); } #[test] fn unit_structs() { <<<<<<< HEAD // TODO: Instantiate a unit struct! let unit_struct = UnitStruct; let message = format!("{:?}s are fun!", unit_struct); ======= // TODO: Instantiate a unit-like struct! // let unit_like_struct = let message = format!("{:?}s are fun!", unit_like_struct); >>>>>>> 11d8aea96f2c744d970ed1ffb38785cf5b511e5e assert_eq!(message, "UnitLikeStructs are fun!"); } }