// variables5.rs // Execute `rustlings hint variables5` or use the `hint` watch subcommand for a hint. fn main() { let number = "T-H-R-E-E"; // don't change this line println!("Spell a Number : {}", number); let number: u32 = 3; // don't rename this variable println!("Number plus two is : {}", number + 2); { let number: f32 = 0.1; println!("Number plus 1 is : {}", number + 1.0) } println!("Number plust 0.1 is : {}", number + 1.1 as u32) }