// variables5.rs // // Execute `rustlings hint variables5` or use the `hint` watch subcommand for a // hint. // I AM DONE fn main() { let number = "T-H-R-E-E"; // don't change this line println!("Spell a Number : {}", number); // number = 3; // don't rename this variable // Shadowing let number = 3; println!("Number plus two is : {}", number + 2); }