two quizzes

This commit is contained in:
Surya 2021-07-08 12:46:23 +05:30
parent cdd8e19716
commit f458a97e00
41 changed files with 110 additions and 163 deletions

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@ -11,18 +11,15 @@
// Execute the command `rustlings hint hashmap1` if you need // Execute the command `rustlings hint hashmap1` if you need
// hints. // hints.
// I AM NOT DONE
use std::collections::HashMap; use std::collections::HashMap;
fn fruit_basket() -> HashMap<String, u32> { fn fruit_basket() -> HashMap<String, u32> {
let mut basket = // TODO: declare your hash map here. let mut basket = HashMap::new();
// Two bananas are already given for you :) // Two bananas are already given for you :)
basket.insert(String::from("banana"), 2); basket.insert(String::from("banana"), 2);
basket.insert(String::from("mango"),2);
// TODO: Put more fruits in your basket here. basket.insert(String::from("apricot"),3);
basket basket
} }

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@ -12,8 +12,6 @@
// Execute the command `rustlings hint hashmap2` if you need // Execute the command `rustlings hint hashmap2` if you need
// hints. // hints.
// I AM NOT DONE
use std::collections::HashMap; use std::collections::HashMap;
#[derive(Hash, PartialEq, Eq)] #[derive(Hash, PartialEq, Eq)]
@ -35,9 +33,9 @@ fn fruit_basket(basket: &mut HashMap<Fruit, u32>) {
]; ];
for fruit in fruit_kinds { for fruit in fruit_kinds {
// TODO: Put new fruits if not already present. Note that you if !basket.contains_key(&fruit){
// are not allowed to put any type of fruit that's already basket.insert(fruit,2);
// present! }
} }
} }

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@ -4,11 +4,9 @@
// Make me compile and pass the test! // Make me compile and pass the test!
// Execute the command `rustlings hint vec1` if you need hints. // Execute the command `rustlings hint vec1` if you need hints.
// I AM NOT DONE
fn array_and_vec() -> ([i32; 4], Vec<i32>) { fn array_and_vec() -> ([i32; 4], Vec<i32>) {
let a = [10, 20, 30, 40]; // a plain array let a = [10, 20, 30, 40]; // a plain array
let v = // TODO: declare your vector here with the macro for vectors let v = vec![10i32, 20,30,40];
(a, v) (a, v)
} }

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@ -7,12 +7,9 @@
// Execute the command `rustlings hint vec2` if you need // Execute the command `rustlings hint vec2` if you need
// hints. // hints.
// I AM NOT DONE
fn vec_loop(mut v: Vec<i32>) -> Vec<i32> { fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
for i in v.iter_mut() { for i in v.iter_mut() {
// TODO: Fill this up so that each element in the Vec `v` is *i *= 2;
// multiplied by 2.
} }
// At this point, `v` should be equal to [4, 8, 12, 16, 20]. // At this point, `v` should be equal to [4, 8, 12, 16, 20].

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@ -1,11 +1,11 @@
// enums1.rs // enums1.rs
// Make me compile! Execute `rustlings hint enums1` for hints! // Make me compile! Execute `rustlings hint enums1` for hints!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define a few types of messages as used below Quit,
Echo,
Move,
ChangeColor,
} }
fn main() { fn main() {

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@ -1,11 +1,11 @@
// enums2.rs // enums2.rs
// Make me compile! Execute `rustlings hint enums2` for hints! // Make me compile! Execute `rustlings hint enums2` for hints!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define the different variants used below Quit,
Move{x: i32, y: i32},
Echo(String),
ChangeColor(i32,i32,i32),
} }
impl Message { impl Message {

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@ -1,10 +1,11 @@
// enums3.rs // enums3.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
enum Message { enum Message {
// TODO: implement the message variant types based on their usage below Quit,
Echo(String),
Move(Point),
ChangeColor((u8,u8,u8)),
} }
struct Point { struct Point {
@ -36,6 +37,12 @@ impl State {
} }
fn process(&mut self, message: Message) { fn process(&mut self, message: Message) {
match message {
Message::ChangeColor((x,y,z)) => self.color = (x,y,z),
Message::Quit => self.quit = true,
Message::Move(p) => self.position = p,
_ => println!("anything") ,
}
// TODO: create a match expression to process the different message variants // TODO: create a match expression to process the different message variants
} }
} }

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@ -5,15 +5,12 @@
// does not compile or pass, but it illustrates the behavior we would like // does not compile or pass, but it illustrates the behavior we would like
// this function to have. // this function to have.
// Execute `rustlings hint errors1` for hints! // Execute `rustlings hint errors1` for hints!
pub fn generate_nametag_text(name: String) -> Result<String,String>{
// I AM NOT DONE
pub fn generate_nametag_text(name: String) -> Option<String> {
if name.len() > 0 { if name.len() > 0 {
Some(format!("Hi! My name is {}", name)) Ok(format!("Hi! My name is {}", name))
} else { } else{
// Empty names aren't allowed. // Empty names aren't allowed.
None Err(String::from("`name` was empty; it must be nonempty."))
} }
} }
@ -28,7 +25,7 @@ mod tests {
fn generates_nametag_text_for_a_nonempty_name() { fn generates_nametag_text_for_a_nonempty_name() {
assert_eq!( assert_eq!(
generate_nametag_text("Beyoncé".into()), generate_nametag_text("Beyoncé".into()),
Some("Hi! My name is Beyoncé".into()) Ok("Hi! My name is Beyoncé".into())
); );
} }

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@ -1,8 +1,8 @@
// functions1.rs // functions1.rs
// Make me compile! Execute `rustlings hint functions1` for hints :) // Make me compile! Execute `rustlings hint functions1` for hints :)
// I AM NOT DONE
fn main() { fn main() {
call_me(); call_me();
} }
fn call_me() {}

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@ -1,13 +1,11 @@
// functions2.rs // functions2.rs
// Make me compile! Execute `rustlings hint functions2` for hints :) // Make me compile! Execute `rustlings hint functions2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
call_me(3); call_me(3);
} }
fn call_me(num:) { fn call_me(num: i32) {
for i in 0..num { for i in 0..num {
println!("Ring! Call number {}", i + 1); println!("Ring! Call number {}", i + 1);
} }

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@ -1,10 +1,8 @@
// functions3.rs // functions3.rs
// Make me compile! Execute `rustlings hint functions3` for hints :) // Make me compile! Execute `rustlings hint functions3` for hints :)
// I AM NOT DONE
fn main() { fn main() {
call_me(); call_me(9);
} }
fn call_me(num: u32) { fn call_me(num: u32) {

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@ -4,14 +4,12 @@
// This store is having a sale where if the price is an even number, you get // This store is having a sale where if the price is an even number, you get
// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off. // 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
// I AM NOT DONE
fn main() { fn main() {
let original_price = 51; let original_price = 51;
println!("Your sale price is {}", sale_price(original_price)); println!("Your sale price is {}", sale_price(original_price));
} }
fn sale_price(price: i32) -> { fn sale_price(price: i32) -> i32 {
if is_even(price) { if is_even(price) {
price - 10 price - 10
} else { } else {

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@ -1,13 +1,11 @@
// functions5.rs // functions5.rs
// Make me compile! Execute `rustlings hint functions5` for hints :) // Make me compile! Execute `rustlings hint functions5` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let answer = square(3); let answer = square(3);
println!("The answer is {}", answer); println!("The answer is {}", answer);
} }
fn square(num: i32) -> i32 { fn square(num: i32) -> i32 {
num * num; return (num * num);
} }

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@ -1,13 +1,15 @@
// if1.rs // if1.rs
// I AM NOT DONE
pub fn bigger(a: i32, b: i32) -> i32 { pub fn bigger(a: i32, b: i32) -> i32 {
// Complete this function to return the bigger number! // Complete this function to return the bigger number!
// Do not use: // Do not use:
// - another function call // - another function call
// - additional variables // - additional variables
// Execute `rustlings hint if1` for hints // Execute `rustlings hint if1` for hints
if a > b {
return a;
}
return b;
} }
// Don't mind this for now :) // Don't mind this for now :)

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@ -4,13 +4,13 @@
// Step 2: Get the bar_for_fuzz and default_to_baz tests passing! // Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
// Execute the command `rustlings hint if2` if you want a hint :) // Execute the command `rustlings hint if2` if you want a hint :)
// I AM NOT DONE
pub fn fizz_if_foo(fizzish: &str) -> &str { pub fn fizz_if_foo(fizzish: &str) -> &str {
if fizzish == "fizz" { if fizzish == "fizz" {
"foo" "foo"
} else if fizzish == "fuzz" {
"bar"
} else { } else {
1 "baz"
} }
} }

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@ -1,10 +1,8 @@
// modules1.rs // modules1.rs
// Make me compile! Execute `rustlings hint modules1` for hints :) // Make me compile! Execute `rustlings hint modules1` for hints :)
// I AM NOT DONE
mod sausage_factory { mod sausage_factory {
fn make_sausage() { pub fn make_sausage() {
println!("sausage!"); println!("sausage!");
} }
} }

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@ -1,11 +1,8 @@
// modules2.rs // modules2.rs
// Make me compile! Execute `rustlings hint modules2` for hints :) // Make me compile! Execute `rustlings hint modules2` for hints :)
// I AM NOT DONE
mod delicious_snacks { mod delicious_snacks {
use self::fruits::PEAR as fruit; pub use self::fruits::PEAR as fruit;
use self::veggies::CUCUMBER as veggie; pub use self::veggies::CUCUMBER as veggie;
mod fruits { mod fruits {
pub const PEAR: &'static str = "Pear"; pub const PEAR: &'static str = "Pear";

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@ -1,12 +1,10 @@
// move_semantics1.rs // move_semantics1.rs
// Make me compile! Execute `rustlings hint move_semantics1` for hints :) // Make me compile! Execute `rustlings hint move_semantics1` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);

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@ -2,27 +2,23 @@
// Make me compile without changing line 13! // Make me compile without changing line 13!
// Execute `rustlings hint move_semantics2` for hints :) // Execute `rustlings hint move_semantics2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let copy_vec0 = vec0.clone();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec(copy_vec0);
// Do not change the following line! // Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0); println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
vec1.push(88); vec1.push(88);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec0.len(), vec0);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
let mut vec = vec; let mut vec = vec;
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);
vec vec
} }

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@ -3,12 +3,8 @@
// (no lines with multiple semicolons necessary!) // (no lines with multiple semicolons necessary!)
// Execute `rustlings hint move_semantics3` for hints :) // Execute `rustlings hint move_semantics3` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let mut vec1 = fill_vec();
let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -17,7 +13,9 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let mut vec = Vec::new();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);

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@ -4,12 +4,8 @@
// freshly created vector from fill_vec to its caller. // freshly created vector from fill_vec to its caller.
// Execute `rustlings hint move_semantics4` for hints! // Execute `rustlings hint move_semantics4` for hints!
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let mut vec1 = fill_vec();
let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -20,7 +16,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument // `fill_vec()` no longer takes `vec: Vec<i32>` as argument
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let mut vec = vec; let mut vec: Vec<i32> = Vec::new();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -3,13 +3,11 @@
// lines in `main()`. // lines in `main()`.
// Execute `rustlings hint move_semantics5` for hints :) // Execute `rustlings hint move_semantics5` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let mut x = 100; let mut x = 100;
let y = &mut x; let y = &mut x;
let z = &mut *y;
*y += 100; *y += 100;
let z = &mut *y;
*z += 1000; *z += 1000;
assert_eq!(x, 1200); assert_eq!(x, 1200);
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Booleans (`bool`) // Booleans (`bool`)
@ -12,7 +10,7 @@ fn main() {
println!("Good morning!"); println!("Good morning!");
} }
let // Finish the rest of this line like the example! Or make it be false! let is_evening = true; // Finish the rest of this line like the example! Or make it be false!
if is_evening { if is_evening {
println!("Good evening!"); println!("Good evening!");
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Characters (`char`) // Characters (`char`)
@ -16,7 +14,7 @@ fn main() {
println!("Neither alphabetic nor numeric!"); println!("Neither alphabetic nor numeric!");
} }
let // Finish this line like the example! What's your favorite character? let your_character = 'u';// Finish this line like the example! What's your favorite character?
// Try a letter, try a number, try a special character, try a character // Try a letter, try a number, try a special character, try a character
// from a different language than your own, try an emoji! // from a different language than your own, try an emoji!
if your_character.is_alphabetic() { if your_character.is_alphabetic() {

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@ -2,10 +2,8 @@
// Create an array with at least 100 elements in it where the ??? is. // Create an array with at least 100 elements in it where the ??? is.
// Execute `rustlings hint primitive_types3` for hints! // Execute `rustlings hint primitive_types3` for hints!
// I AM NOT DONE
fn main() { fn main() {
let a = ??? let a = [1,2,4];
if a.len() >= 100 { if a.len() >= 100 {
println!("Wow, that's a big array!"); println!("Wow, that's a big array!");

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@ -2,13 +2,11 @@
// Get a slice out of Array a where the ??? is so that the test passes. // Get a slice out of Array a where the ??? is so that the test passes.
// Execute `rustlings hint primitive_types4` for hints!! // Execute `rustlings hint primitive_types4` for hints!!
// I AM NOT DONE
#[test] #[test]
fn slice_out_of_array() { fn slice_out_of_array() {
let a = [1, 2, 3, 4, 5]; let a = [1, 2, 3, 4, 5];
let n = a.len();
let nice_slice = ??? let nice_slice = &a[1..n-1];
assert_eq!([2, 3, 4], nice_slice) assert_eq!([2, 3, 4], nice_slice)
} }

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@ -2,11 +2,9 @@
// Destructure the `cat` tuple so that the println will work. // Destructure the `cat` tuple so that the println will work.
// Execute `rustlings hint primitive_types5` for hints! // Execute `rustlings hint primitive_types5` for hints!
// I AM NOT DONE
fn main() { fn main() {
let cat = ("Furry McFurson", 3.5); let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat; let (name,age) = cat;
println!("{} is {} years old.", name, age); println!("{} is {} years old.", name, age);
} }

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@ -3,13 +3,11 @@
// You can put the expression for the second element where ??? is so that the test passes. // You can put the expression for the second element where ??? is so that the test passes.
// Execute `rustlings hint primitive_types6` for hints! // Execute `rustlings hint primitive_types6` for hints!
// I AM NOT DONE
#[test] #[test]
fn indexing_tuple() { fn indexing_tuple() {
let numbers = (1, 2, 3); let numbers = (1, 2, 3);
// Replace below ??? with the tuple indexing syntax. // Replace below ??? with the tuple indexing syntax.
let second = ???; let second = numbers.1;
assert_eq!(2, second, assert_eq!(2, second,
"This is not the 2nd number in the tuple!") "This is not the 2nd number in the tuple!")

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@ -7,8 +7,6 @@
// more than 40 at once, each apple only costs 1! Write a function that calculates // more than 40 at once, each apple only costs 1! Write a function that calculates
// the price of an order of apples given the order amount. No hints this time! // the price of an order of apples given the order amount. No hints this time!
// I AM NOT DONE
// Put your function here! // Put your function here!
// fn ..... { // fn ..... {
@ -23,3 +21,11 @@ fn verify_test() {
assert_eq!(80, price2); assert_eq!(80, price2);
assert_eq!(65, price3); assert_eq!(65, price3);
} }
fn calculate_apple_price(num: i32) -> i32 {
if num > 40 {
return num;
} else {
return num * 2;
}
}

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@ -7,8 +7,6 @@
// you think each value is. That is, add either `string_slice` or `string` // you think each value is. That is, add either `string_slice` or `string`
// before the parentheses on each line. If you're right, it will compile! // before the parentheses on each line. If you're right, it will compile!
// I AM NOT DONE
fn string_slice(arg: &str) { fn string_slice(arg: &str) {
println!("{}", arg); println!("{}", arg);
} }
@ -17,14 +15,14 @@ fn string(arg: String) {
} }
fn main() { fn main() {
???("blue"); string_slice("blue");
???("red".to_string()); string("red".to_string());
???(String::from("hi")); string(String::from("hi"));
???("rust is fun!".to_owned()); string("rust is fun!".to_owned());
???("nice weather".into()); string("nice weather".into());
???(format!("Interpolation {}", "Station")); string(format!("Interpolation {}", "Station"));
???(&String::from("abc")[0..1]); string_slice(&String::from("abc")[0..1]);
???(" hello there ".trim()); string_slice(" hello there ".trim());
???("Happy Monday!".to_string().replace("Mon", "Tues")); string("Happy Monday!".to_string().replace("Mon", "Tues"));
???("mY sHiFt KeY iS sTiCkY".to_lowercase()); string("mY sHiFt KeY iS sTiCkY".to_lowercase());
} }

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@ -2,13 +2,11 @@
// Make me compile without changing the function signature! // Make me compile without changing the function signature!
// Execute `rustlings hint strings1` for hints ;) // Execute `rustlings hint strings1` for hints ;)
// I AM NOT DONE
fn main() { fn main() {
let answer = current_favorite_color(); let answer = current_favorite_color();
println!("My current favorite color is {}", answer); println!("My current favorite color is {}", answer);
} }
fn current_favorite_color() -> String { fn current_favorite_color() -> String {
"blue" "blue".to_string()
} }

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@ -2,11 +2,9 @@
// Make me compile without changing the function signature! // Make me compile without changing the function signature!
// Execute `rustlings hint strings2` for hints :) // Execute `rustlings hint strings2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let word = String::from("green"); // Try not changing this line :) let word = String::from("green"); // Try not changing this line :)
if is_a_color_word(word) { if is_a_color_word(&word) {
println!("That is a color word I know!"); println!("That is a color word I know!");
} else { } else {
println!("That is not a color word I know."); println!("That is not a color word I know.");

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@ -1,13 +1,13 @@
//
// structs1.rs // structs1.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here name: String,
hex: String,
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(String,String);
#[derive(Debug)] #[derive(Debug)]
struct UnitStruct; struct UnitStruct;
@ -19,7 +19,10 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! // TODO: Instantiate a classic c struct!
// let green = let green = ColorClassicStruct {
name: String::from("green"),
hex: String::from("#00FF00"),
};
assert_eq!(green.name, "green"); assert_eq!(green.name, "green");
assert_eq!(green.hex, "#00FF00"); assert_eq!(green.hex, "#00FF00");
@ -28,7 +31,7 @@ mod tests {
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! // TODO: Instantiate a tuple struct!
// let green = let green = ColorTupleStruct(String::from("green"), String::from("#00FF00"));
assert_eq!(green.0, "green"); assert_eq!(green.0, "green");
assert_eq!(green.1, "#00FF00"); assert_eq!(green.1, "#00FF00");
@ -37,7 +40,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit struct! // TODO: Instantiate a unit struct!
// let unit_struct = let unit_struct = UnitStruct;
let message = format!("{:?}s are fun!", unit_struct); let message = format!("{:?}s are fun!", unit_struct);
assert_eq!(message, "UnitStructs are fun!"); assert_eq!(message, "UnitStructs are fun!");

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@ -1,8 +1,6 @@
// structs2.rs // structs2.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Order { struct Order {
name: String, name: String,
@ -34,7 +32,9 @@ mod tests {
fn your_order() { fn your_order() {
let order_template = create_order_template(); let order_template = create_order_template();
// TODO: Create your own order using the update syntax and template above! // TODO: Create your own order using the update syntax and template above!
// let your_order = let mut your_order = create_order_template();
your_order.name = String::from("Hacker in Rust");
your_order.count = 1;
assert_eq!(your_order.name, "Hacker in Rust"); assert_eq!(your_order.name, "Hacker in Rust");
assert_eq!(your_order.year, order_template.year); assert_eq!(your_order.year, order_template.year);
assert_eq!(your_order.made_by_phone, order_template.made_by_phone); assert_eq!(your_order.made_by_phone, order_template.made_by_phone);

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@ -4,8 +4,6 @@
// Make the code compile and the tests pass! // Make the code compile and the tests pass!
// If you have issues execute `rustlings hint structs3` // If you have issues execute `rustlings hint structs3`
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Package { struct Package {
sender_country: String, sender_country: String,
@ -16,7 +14,7 @@ struct Package {
impl Package { impl Package {
fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package { fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package {
if weight_in_grams <= 0 { if weight_in_grams <= 0 {
// Something goes here... panic!("weight cannot be in negative")
} else { } else {
return Package { return Package {
sender_country, sender_country,
@ -26,12 +24,12 @@ impl Package {
} }
} }
fn is_international(&self) -> ??? { fn is_international(&self) -> bool {
// Something goes here... self.sender_country != self.recipient_country
} }
fn get_fees(&self, cents_per_gram: i32) -> ??? { fn get_fees(&self, cents_per_gram: i32) -> i32 {
// Something goes here... self.weight_in_grams * cents_per_gram
} }
} }
@ -73,7 +71,7 @@ mod tests {
let sender_country = String::from("Spain"); let sender_country = String::from("Spain");
let recipient_country = String::from("Spain"); let recipient_country = String::from("Spain");
let cents_per_gram = ???; let cents_per_gram = 3;
let package = Package::new(sender_country, recipient_country, 1500); let package = Package::new(sender_country, recipient_country, 1500);

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@ -6,9 +6,7 @@
// even after you already figured it out. If you got everything working and // even after you already figured it out. If you got everything working and
// feel ready for the next exercise, remove the `I AM NOT DONE` comment below. // feel ready for the next exercise, remove the `I AM NOT DONE` comment below.
// I AM NOT DONE
fn main() { fn main() {
x = 5; let x = 5;
println!("x has the value {}", x); println!("x has the value {}", x);
} }

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@ -1,10 +1,8 @@
// variables2.rs // variables2.rs
// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x; let x = 10;
if x == 10 { if x == 10 {
println!("Ten!"); println!("Ten!");
} else { } else {

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@ -1,10 +1,8 @@
// variables3.rs // variables3.rs
// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x = 3; let mut x = 3;
println!("Number {}", x); println!("Number {}", x);
x = 5; // don't change this line x = 5; // don't change this line
println!("Number {}", x); println!("Number {}", x);

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@ -1,9 +1,8 @@
// variables4.rs // variables4.rs
// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x: i32; let x: i32;
x = 5;
println!("Number {}", x); println!("Number {}", x);
} }

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@ -1,11 +1,9 @@
// variables5.rs // variables5.rs
// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let number = "T-H-R-E-E"; // don't change this line let number = "T-H-R-E-E"; // don't change this line
println!("Spell a Number : {}", number); println!("Spell a Number : {}", number);
number = 3; let number = 3;
println!("Number plus two is : {}", number + 2); println!("Number plus two is : {}", number + 2);
} }

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@ -1,9 +1,7 @@
// variables6.rs // variables6.rs
// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
// I AM NOT DONE const NUMBER: i32 = 3;
const NUMBER = 3;
fn main() { fn main() {
println!("Number {}", NUMBER); println!("Number {}", NUMBER);
} }