Completed exercises

This commit is contained in:
juanan 2024-04-27 15:38:08 +02:00
parent 9a743f80c5
commit e84377fe74
37 changed files with 131 additions and 90 deletions

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@ -2,11 +2,14 @@
// //
// No hints this time! ;) // No hints this time! ;)
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define a few types of messages as used below // TODO: define a few types of messages as used below
Quit,
Echo,
Move,
ChangeColor,
} }
fn main() { fn main() {

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@ -3,11 +3,16 @@
// Execute `rustlings hint enums2` or use the `hint` watch subcommand for a // Execute `rustlings hint enums2` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define the different variants used below Move {
x: u8,
y: u8,
},
Echo (String),
ChangeColor (u8,u8,u8),
Quit,
} }
impl Message { impl Message {

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@ -9,6 +9,10 @@
enum Message { enum Message {
// TODO: implement the message variant types based on their usage below // TODO: implement the message variant types based on their usage below
Move (Point),
Echo (String),
ChangeColor (u8,u8,u8),
Quit,
} }
struct Point { struct Point {
@ -45,6 +49,13 @@ impl State {
// variants // variants
// Remember: When passing a tuple as a function argument, you'll need // Remember: When passing a tuple as a function argument, you'll need
// extra parentheses: fn function((t, u, p, l, e)) // extra parentheses: fn function((t, u, p, l, e))
match message {
Message::Move (point) => self.move_position (point),
Message::ChangeColor (x,y,z) => self.change_color((x,y,z)),
Message::Echo (message) => self.echo (message),
Message::Quit => self.quit(),
}
} }
} }

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@ -3,7 +3,11 @@
// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a // Execute `rustlings hint functions1` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn call_me(){
}
fn main() { fn main() {
call_me(); call_me();

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@ -3,13 +3,13 @@
// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a // Execute `rustlings hint functions2` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
call_me(3); call_me(3);
} }
fn call_me(num:) { fn call_me(num:i8) {
for i in 0..num { for i in 0..num {
println!("Ring! Call number {}", i + 1); println!("Ring! Call number {}", i + 1);
} }

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@ -3,14 +3,15 @@
// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a // Execute `rustlings hint functions3` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
call_me(); call_me(5);
} }
fn call_me(num: u32) { fn call_me(num: u32) {
for i in 0..num { for i in 0..num {
println!("Ring! Call number {}", i + 1); println!("Ring! Call number {}", i + 1);
} }
} }

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@ -8,14 +8,14 @@
// Execute `rustlings hint functions4` or use the `hint` watch subcommand for a // Execute `rustlings hint functions4` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let original_price = 51; let original_price = 10;
println!("Your sale price is {}", sale_price(original_price)); println!("Your sale price is {}", sale_price(original_price));
} }
fn sale_price(price: i32) -> { fn sale_price(price: u32) -> u32{
if is_even(price) { if is_even(price) {
price - 10 price - 10
} else { } else {
@ -23,6 +23,6 @@ fn sale_price(price: i32) -> {
} }
} }
fn is_even(num: i32) -> bool { fn is_even(num: u32) -> bool {
num % 2 == 0 num % 2 == 0
} }

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@ -3,7 +3,7 @@
// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a // Execute `rustlings hint functions5` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let answer = square(3); let answer = square(3);
@ -11,5 +11,5 @@ fn main() {
} }
fn square(num: i32) -> i32 { fn square(num: i32) -> i32 {
num * num; num * num
} }

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@ -2,13 +2,14 @@
// //
// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn bigger(a: i32, b: i32) -> i32 { pub fn bigger(a: i32, b: i32) -> i32 {
// Complete this function to return the bigger number! // Complete this function to return the bigger number!
// Do not use: // Do not use:
// - another function call // - another function call
// - additional variables // - additional variables
if a > b { return a; } b
} }
// Don't mind this for now :) // Don't mind this for now :)
@ -31,3 +32,5 @@ mod tests {
assert_eq!(42, bigger(42, 42)); assert_eq!(42, bigger(42, 42));
} }
} }

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@ -5,13 +5,15 @@
// //
// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn foo_if_fizz(fizzish: &str) -> &str { pub fn foo_if_fizz(fizzish: &str) -> &str {
if fizzish == "fizz" { if fizzish == "fizz" {
"foo" "foo"
} else if fizzish == "fuzz" {
"bar"
} else { } else {
1 "baz"
} }
} }

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@ -2,17 +2,16 @@
// //
// Execute `rustlings hint if3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn animal_habitat(animal: &str) -> &'static str { pub fn animal_habitat(animal: &str) -> &'static str {
let identifier = if animal == "crab" { let identifier = if animal == "crab" {
1 1
} else if animal == "gopher" { } else if animal == "gopher" {
2.0 2
} else if animal == "snake" { } else if animal == "snake" {
3 3
} else { } else {
"Unknown" 4
}; };
// DO NOT CHANGE THIS STATEMENT BELOW // DO NOT CHANGE THIS STATEMENT BELOW

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@ -13,7 +13,7 @@
// Execute `rustlings hint intro1` or use the `hint` watch subcommand for a // Execute `rustlings hint intro1` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
println!("Hello and"); println!("Hello and");

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@ -5,8 +5,8 @@
// Execute `rustlings hint intro2` or use the `hint` watch subcommand for a // Execute `rustlings hint intro2` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
println!("Hello {}!"); println!("Hello {}!", "world");
} }

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@ -3,19 +3,19 @@
// Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {
let vec0 = vec![22, 44, 66]; let vec0 = vec![22, 44, 66];
let vec1 = fill_vec(vec0); let vec1 = fill_vec(vec0);
//let a = vec0[0];
assert_eq!(vec1, vec![22, 44, 66, 88]); assert_eq!(vec1, vec![22, 44, 66, 88]);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
let vec = vec; let mut vec = vec;
vec.push(88); vec.push(88);

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@ -5,20 +5,20 @@
// Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {
let vec0 = vec![22, 44, 66]; let vec0 = vec![22, 44, 66];
let mut vec1 = fill_vec(vec0); let vec1 = fill_vec(&vec0);
assert_eq!(vec0, vec![22, 44, 66]); assert_eq!(vec0, vec![22, 44, 66]);
assert_eq!(vec1, vec![22, 44, 66, 88]); assert_eq!(vec1, vec![22, 44, 66, 88]);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(vec: &Vec<i32>) -> Vec<i32> {
let mut vec = vec; let mut vec = vec.clone();
vec.push(88); vec.push(88);

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@ -6,7 +6,7 @@
// Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {
@ -17,7 +17,7 @@ fn main() {
assert_eq!(vec1, vec![22, 44, 66, 88]); assert_eq!(vec1, vec![22, 44, 66, 88]);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
vec.push(88); vec.push(88);
vec vec

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@ -7,13 +7,13 @@
// Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {
let vec0 = vec![22, 44, 66]; //let vec0 = vec![22, 44, 66];
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec();
assert_eq!(vec1, vec![22, 44, 66, 88]); assert_eq!(vec1, vec![22, 44, 66, 88]);
} }
@ -21,7 +21,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument - don't change this! // `fill_vec()` no longer takes `vec: Vec<i32>` as argument - don't change this!
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
// Instead, let's create and fill the Vec in here - how do you do that? // Instead, let's create and fill the Vec in here - how do you do that?
let mut vec = vec; let mut vec = vec![22, 44, 66];
vec.push(88); vec.push(88);

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@ -6,14 +6,14 @@
// Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {
let mut x = 100; let mut x = 100;
let y = &mut x; let y = &mut x;
let z = &mut x;
*y += 100; *y += 100;
let z = &mut x;
*z += 1000; *z += 1000;
assert_eq!(x, 1200); assert_eq!(x, 1200);
} }

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@ -5,24 +5,24 @@
// Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let data = "Rust is great!".to_string(); let data = "Rust is great!".to_string();
get_char(data); get_char(&data);
string_uppercase(&data); string_uppercase(data);
} }
// Should not take ownership // Should not take ownership
fn get_char(data: String) -> char { fn get_char(data: &String) -> char {
data.chars().last().unwrap() data.chars().last().unwrap()
} }
// Should take ownership // Should take ownership
fn string_uppercase(mut data: &String) { fn string_uppercase(mut data: String) {
data = &data.to_uppercase(); data = data.to_uppercase();
println!("{}", data); println!("{}", data);
} }

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@ -3,17 +3,17 @@
// Fill in the rest of the line that has code missing! No hints, there's no // Fill in the rest of the line that has code missing! No hints, there's no
// tricks, just get used to typing these :) // tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Booleans (`bool`) // Booleans (`bool`)
let is_morning = true; let is_morning = false;
if is_morning { if is_morning {
println!("Good morning!"); println!("Good morning!");
} }
let // Finish the rest of this line like the example! Or make it be false! let is_evening = ! is_morning;// Finish the rest of this line like the example! Or make it be false!
if is_evening { if is_evening {
println!("Good evening!"); println!("Good evening!");
} }

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@ -3,7 +3,7 @@
// Fill in the rest of the line that has code missing! No hints, there's no // Fill in the rest of the line that has code missing! No hints, there's no
// tricks, just get used to typing these :) // tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Characters (`char`) // Characters (`char`)
@ -19,7 +19,7 @@ fn main() {
println!("Neither alphabetic nor numeric!"); println!("Neither alphabetic nor numeric!");
} }
let // Finish this line like the example! What's your favorite character? let your_character = '?'; // Finish this line like the example! What's your favorite character?
// Try a letter, try a number, try a special character, try a character // Try a letter, try a number, try a special character, try a character
// from a different language than your own, try an emoji! // from a different language than your own, try an emoji!
if your_character.is_alphabetic() { if your_character.is_alphabetic() {

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@ -5,10 +5,11 @@
// Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand // Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let a = ??? let a = [1; 150];
if a.len() >= 100 { if a.len() >= 100 {
println!("Wow, that's a big array!"); println!("Wow, that's a big array!");

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@ -5,13 +5,13 @@
// Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand // Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn slice_out_of_array() { fn slice_out_of_array() {
let a = [1, 2, 3, 4, 5]; let a = [1, 2, 3, 4, 5];
let nice_slice = ??? let nice_slice = &a[1..4];
assert_eq!([2, 3, 4], nice_slice) assert_eq!([2, 3, 4], nice_slice)
} }

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@ -5,11 +5,11 @@
// Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand // Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let cat = ("Furry McFurson", 3.5); let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat; let (name, age) = cat;
println!("{} is {} years old.", name, age); println!("{} is {} years old.", name, age);
} }

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@ -6,13 +6,14 @@
// Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand // Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn indexing_tuple() { fn indexing_tuple() {
let numbers = (1, 2, 3); let numbers = (1, 2, 3);
// Replace below ??? with the tuple indexing syntax. // Replace below ??? with the tuple indexing syntax.
let second = ???; let second = numbers.1;
//let (none,second,none2)= numbers;
assert_eq!(2, second, assert_eq!(2, second,
"This is not the 2nd number in the tuple!") "This is not the 2nd number in the tuple!")

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@ -13,10 +13,11 @@
// //
// No hints this time ;) // No hints this time ;)
// I AM NOT DONE
// Put your function here! // Put your function here!
// fn calculate_price_of_apples { fn calculate_price_of_apples (a:u32) -> u32{
if a < 41 { 2 * a } else { a }
}
// Don't modify this function! // Don't modify this function!
#[test] #[test]

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@ -5,13 +5,15 @@
// Execute `rustlings hint structs1` or use the `hint` watch subcommand for a // Execute `rustlings hint structs1` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here red: u32,
green: u32,
blue: u32,
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(u32,u32,u32);
#[derive(Debug)] #[derive(Debug)]
struct UnitLikeStruct; struct UnitLikeStruct;
@ -22,8 +24,11 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! let green = ColorClassicStruct {
// let green = red: 0,
green: 255,
blue: 0
};
assert_eq!(green.red, 0); assert_eq!(green.red, 0);
assert_eq!(green.green, 255); assert_eq!(green.green, 255);
@ -32,8 +37,7 @@ mod tests {
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! let green = ColorTupleStruct (0,255,0);
// let green =
assert_eq!(green.0, 0); assert_eq!(green.0, 0);
assert_eq!(green.1, 255); assert_eq!(green.1, 255);
@ -42,8 +46,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit-like struct! let unit_like_struct = UnitLikeStruct;
// let unit_like_struct =
let message = format!("{:?}s are fun!", unit_like_struct); let message = format!("{:?}s are fun!", unit_like_struct);
assert_eq!(message, "UnitLikeStructs are fun!"); assert_eq!(message, "UnitLikeStructs are fun!");

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@ -5,7 +5,7 @@
// Execute `rustlings hint structs2` or use the `hint` watch subcommand for a // Execute `rustlings hint structs2` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Order { struct Order {
@ -38,7 +38,12 @@ mod tests {
fn your_order() { fn your_order() {
let order_template = create_order_template(); let order_template = create_order_template();
// TODO: Create your own order using the update syntax and template above! // TODO: Create your own order using the update syntax and template above!
// let your_order = let your_order = Order {
name: "Hacker in Rust".to_string(),
count: 1,
..order_template
};
assert_eq!(your_order.name, "Hacker in Rust"); assert_eq!(your_order.name, "Hacker in Rust");
assert_eq!(your_order.year, order_template.year); assert_eq!(your_order.year, order_template.year);
assert_eq!(your_order.made_by_phone, order_template.made_by_phone); assert_eq!(your_order.made_by_phone, order_template.made_by_phone);

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@ -7,7 +7,6 @@
// Execute `rustlings hint structs3` or use the `hint` watch subcommand for a // Execute `rustlings hint structs3` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Package { struct Package {
@ -31,12 +30,14 @@ impl Package {
} }
} }
fn is_international(&self) -> ??? { fn is_international(&self) -> bool {
// Something goes here... // Something goes here...
self.recipient_country != self.sender_country
} }
fn get_fees(&self, cents_per_gram: u32) -> ??? { fn get_fees(&self, cents_per_gram: u32) -> u32 {
// Something goes here... // Something goes here...
self.weight_in_grams * cents_per_gram
} }
} }

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@ -5,9 +5,8 @@
// Execute `rustlings hint variables1` or use the `hint` watch subcommand for a // Execute `rustlings hint variables1` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
x = 5; let x = 5;
println!("x has the value {}", x); println!("x has the value {}", x);
} }

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@ -3,10 +3,9 @@
// Execute `rustlings hint variables2` or use the `hint` watch subcommand for a // Execute `rustlings hint variables2` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let x; let x = 10;
if x == 10 { if x == 10 {
println!("x is ten!"); println!("x is ten!");
} else { } else {

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@ -3,9 +3,8 @@
// Execute `rustlings hint variables3` or use the `hint` watch subcommand for a // Execute `rustlings hint variables3` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let x: i32; let x: i32 = 1234;
println!("Number {}", x); println!("Number {}", x);
} }

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@ -3,10 +3,9 @@
// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a // Execute `rustlings hint variables4` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let x = 3; let mut x = 3;
println!("Number {}", x); println!("Number {}", x);
x = 5; // don't change this line x = 5; // don't change this line
println!("Number {}", x); println!("Number {}", x);

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@ -3,11 +3,10 @@
// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a // Execute `rustlings hint variables5` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let number = "T-H-R-E-E"; // don't change this line let number = "T-H-R-E-E"; // don't change this line
println!("Spell a Number : {}", number); println!("Spell a Number : {}", number);
number = 3; // don't rename this variable let number = 3; // don't rename this variable
println!("Number plus two is : {}", number + 2); println!("Number plus two is : {}", number + 2);
} }

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@ -3,9 +3,9 @@
// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a // Execute `rustlings hint variables6` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
const NUMBER = 3;
const NUMBER:i8 = 3;
fn main() { fn main() {
println!("Number {}", NUMBER); println!("Number {}", NUMBER);
} }

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@ -7,11 +7,17 @@
// //
// Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn array_and_vec() -> ([i32; 4], Vec<i32>) { fn array_and_vec() -> ([i32; 4], Vec<i32>) {
let a = [10, 20, 30, 40]; // a plain array let a = [10, 20, 30, 40]; // a plain array
let v = // TODO: declare your vector here with the macro for vectors //let mut v: Vec<i32> = Vec::new();
//v.push(10);
//v.push(20);
//v.push(30);
//v.push(40);
let v = vec![10, 20, 30, 40];// TODO: declare your vector here with the macro for vectors
(a, v) (a, v)
} }

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@ -7,13 +7,13 @@
// //
// Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn vec_loop(mut v: Vec<i32>) -> Vec<i32> { fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
for element in v.iter_mut() { for element in v.iter_mut() {
// TODO: Fill this up so that each element in the Vec `v` is // TODO: Fill this up so that each element in the Vec `v` is
// multiplied by 2. // multiplied by 2.
??? *element *= 2;
} }
// At this point, `v` should be equal to [4, 8, 12, 16, 20]. // At this point, `v` should be equal to [4, 8, 12, 16, 20].
@ -24,7 +24,7 @@ fn vec_map(v: &Vec<i32>) -> Vec<i32> {
v.iter().map(|element| { v.iter().map(|element| {
// TODO: Do the same thing as above - but instead of mutating the // TODO: Do the same thing as above - but instead of mutating the
// Vec, you can just return the new number! // Vec, you can just return the new number!
??? element * 2
}).collect() }).collect()
} }