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https://github.com/rust-lang/rustlings.git
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@ -30,6 +30,11 @@ return results to new Vec<i32> vector
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31) box.rs for smart pointer to allocate memory in recursive types
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31) box.rs for smart pointer to allocate memory in recursive types
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32) arc.rs for atomic reference counters, moving ownershup to thread::spawn.
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32) arc.rs for atomic reference counters, moving ownershup to thread::spawn.
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33) rc.rs Rc::strong_count, Rc::new and Rc::clone, and drop(). Also note "In summary, if you need shared ownership in a single-threaded context, you can use Rc. If you need shared ownership across multiple threads, you should use Arc." Rc is faster and smaller than Arc
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33) rc.rs Rc::strong_count, Rc::new and Rc::clone, and drop(). Also note "In summary, if you need shared ownership in a single-threaded context, you can use Rc. If you need shared ownership across multiple threads, you should use Arc." Rc is faster and smaller than Arc
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34) Cow
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35) All threads exercises :(. handles and join methods for thread completion wait in the main thread.
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36) threads2 exercises important for understanding synchorization primitize Mutex
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37) threads3 - again - all threads exercises.
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38) all macros exercises
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clippy conversions macros threads
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conversions
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@ -6,12 +6,10 @@
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// check clippy's suggestions from the output to solve the exercise.
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// check clippy's suggestions from the output to solve the exercise.
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// Execute `rustlings hint clippy1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint clippy1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::f32;
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use std::f32;
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fn main() {
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fn main() {
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let pi = 3.14f32;
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let pi = f32::consts::PI;
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let radius = 5.00f32;
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let radius = 5.00f32;
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let area = pi * f32::powi(radius, 2);
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let area = pi * f32::powi(radius, 2);
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@ -1,12 +1,10 @@
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// clippy2.rs
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// clippy2.rs
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// Execute `rustlings hint clippy2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint clippy2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let mut res = 42;
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let mut res = 42;
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let option = Some(12);
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let option = Some(12);
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for x in option {
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if let Some(x) = option {
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res += x;
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res += x;
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}
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}
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println!("{}", res);
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println!("{}", res);
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@ -1,28 +1,27 @@
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// clippy3.rs
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// clippy3.rs
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// Here's a couple more easy Clippy fixes, so you can see its utility.
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// Here's a couple more easy Clippy fixes, so you can see its utility.
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// I AM NOT DONE
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#[allow(unused_variables, unused_assignments)]
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#[allow(unused_variables, unused_assignments)]
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fn main() {
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fn main() {
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let my_option: Option<()> = None;
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let my_option: Option<()> = None;
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if my_option.is_none() {
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if let Some(x) = my_option {
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my_option.unwrap();
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my_option.unwrap();
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}
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}
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let my_arr = &[
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let my_arr = &[
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-1, -2, -3
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-1, -2, -3,
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-4, -5, -6
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-4, -5, -6
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];
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];
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println!("My array! Here it is: {:?}", my_arr);
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println!("My array! Here it is: {:?}", my_arr);
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let my_empty_vec = vec![1, 2, 3, 4, 5].resize(0, 5);
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let my_empty_vec = vec![1, 2, 3, 4, 5].clear();
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println!("This Vec is empty, see? {:?}", my_empty_vec);
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println!("This Vec is empty, see? {:?}", my_empty_vec);
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let mut value_a = 45;
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let mut value_a = 45;
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let mut value_b = 66;
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let mut value_b = 66;
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// Let's swap these two!
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// Let's swap these two!
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value_a = value_b;
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std::mem::swap(&mut value_a, &mut value_b);
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value_b = value_a;
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// value_a = value_b;
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// value_b = value_a;
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println!("value a: {}; value b: {}", value_a, value_b);
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println!("value a: {}; value b: {}", value_a, value_b);
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}
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}
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@ -35,10 +35,27 @@ impl Default for Person {
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// If while parsing the age, something goes wrong, then return the default of Person
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// If while parsing the age, something goes wrong, then return the default of Person
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// Otherwise, then return an instantiated Person object with the results
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// Otherwise, then return an instantiated Person object with the results
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// I AM NOT DONE
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impl From<&str> for Person {
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impl From<&str> for Person {
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fn from(s: &str) -> Person {
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fn from(s: &str) -> Person {
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if s.to_string().len() == 0 {
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Person::default()
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} else {
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let person_attr: Vec<&str> = s.split(",").collect();
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match person_attr.len() {
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2 => match person_attr[0] {
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"" => Person::default(),
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_ => match person_attr[1] {
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"" => Person::default(),
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_ => match person_attr[1].parse::<usize>() {
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Ok(person_age) => Person{name: person_attr[0].to_string(), age: person_age},
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Err(_) => Person::default()
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}
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}
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},
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_ => Person::default()
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}
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}
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}
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}
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}
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}
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@ -6,11 +6,9 @@
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// and returns the proper type.
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// and returns the proper type.
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// Execute `rustlings hint using_as` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint using_as` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn average(values: &[f64]) -> f64 {
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fn average(values: &[f64]) -> f64 {
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let total = values.iter().sum::<f64>();
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let total = values.iter().sum::<f64>();
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total / values.len()
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total / values.len() as f64
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}
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}
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fn main() {
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fn main() {
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@ -1,8 +1,7 @@
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// macros1.rs
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// macros1.rs
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// Execute `rustlings hint macros1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint macros1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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#[macro_export]
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macro_rules! my_macro {
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macro_rules! my_macro {
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() => {
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() => {
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println!("Check out my macro!");
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println!("Check out my macro!");
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@ -10,5 +9,5 @@ macro_rules! my_macro {
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}
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}
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fn main() {
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fn main() {
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my_macro();
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my_macro!();
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}
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}
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@ -1,12 +1,11 @@
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// macros2.rs
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// macros2.rs
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// Execute `rustlings hint macros2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint macros2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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my_macro!();
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my_macro!();
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}
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}
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#[macro_export]
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macro_rules! my_macro {
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macro_rules! my_macro {
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() => {
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() => {
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println!("Check out my macro!");
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println!("Check out my macro!");
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@ -2,8 +2,7 @@
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// Make me compile, without taking the macro out of the module!
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// Make me compile, without taking the macro out of the module!
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// Execute `rustlings hint macros3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint macros3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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#[macro_use]
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mod macros {
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mod macros {
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macro_rules! my_macro {
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macro_rules! my_macro {
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() => {
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() => {
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@ -1,12 +1,10 @@
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// macros4.rs
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// macros4.rs
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// Execute `rustlings hint macros4` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint macros4` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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macro_rules! my_macro {
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macro_rules! my_macro {
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() => {
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() => {
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println!("Check out my macro!");
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println!("Check out my macro!");
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}
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};
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($val:expr) => {
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($val:expr) => {
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println!("Look at this other macro: {}", $val);
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println!("Look at this other macro: {}", $val);
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}
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}
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@ -2,8 +2,6 @@
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// Execute `rustlings hint threads1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint threads1` or use the `hint` watch subcommand for a hint.
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// This program should wait until all the spawned threads have finished before exiting.
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// This program should wait until all the spawned threads have finished before exiting.
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// I AM NOT DONE
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use std::thread;
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use std::thread;
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use std::time::Duration;
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use std::time::Duration;
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@ -12,15 +10,16 @@ fn main() {
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let mut handles = vec![];
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let mut handles = vec![];
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for i in 0..10 {
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for i in 0..10 {
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thread::spawn(move || {
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handles.push(thread::spawn(move || {
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thread::sleep(Duration::from_millis(250));
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thread::sleep(Duration::from_millis(250));
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println!("thread {} is complete", i);
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println!("thread {} is complete", i);
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});
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}));
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}
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}
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let mut completed_threads = 0;
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let mut completed_threads = 0;
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for handle in handles {
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for handle in handles {
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// TODO: a struct is returned from thread::spawn, can you use it?
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// TODO: a struct is returned from thread::spawn, can you use it?
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handle.join().unwrap();
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completed_threads += 1;
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completed_threads += 1;
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}
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}
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// Building on the last exercise, we want all of the threads to complete their work but this time
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// Building on the last exercise, we want all of the threads to complete their work but this time
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// the spawned threads need to be in charge of updating a shared value: JobStatus.jobs_completed
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// the spawned threads need to be in charge of updating a shared value: JobStatus.jobs_completed
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// I AM NOT DONE
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use std::sync::Arc;
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use std::sync::Arc;
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use std::thread;
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use std::thread;
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use std::time::Duration;
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use std::time::Duration;
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use std::sync::Mutex;
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struct JobStatus {
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struct JobStatus {
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jobs_completed: u32,
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jobs_completed: u32,
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}
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}
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fn main() {
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fn main() {
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let status = Arc::new(JobStatus { jobs_completed: 0 });
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let status = Arc::new(Mutex::new(JobStatus { jobs_completed: 0 }));
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let mut handles = vec![];
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let mut handles = vec![];
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for _ in 0..10 {
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for _ in 0..10 {
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let status_shared = Arc::clone(&status);
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let status_shared = Arc::clone(&status);
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let handle = thread::spawn(move || {
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let handle = thread::spawn(move || {
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thread::sleep(Duration::from_millis(250));
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thread::sleep(Duration::from_millis(250));
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// TODO: You must take an action before you update a shared value
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// TODO: You must take an action before you update a shared value
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status_shared.jobs_completed += 1;
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let mut status = (*status_shared).lock().unwrap(); //do a deref so you can do lock on Mutex sync primitive
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status.jobs_completed += 1;
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});
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});
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handles.push(handle);
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handles.push(handle);
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}
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}
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handle.join().unwrap();
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handle.join().unwrap();
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// TODO: Print the value of the JobStatus.jobs_completed. Did you notice anything
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// TODO: Print the value of the JobStatus.jobs_completed. Did you notice anything
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// interesting in the output? Do you have to 'join' on all the handles?
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// interesting in the output? Do you have to 'join' on all the handles?
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println!("jobs completed {}", ???);
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println!("jobs completed {}", status.lock().unwrap().jobs_completed);
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}
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}
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}
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}
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@ -1,10 +1,8 @@
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// threads3.rs
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// threads3.rs
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// Execute `rustlings hint threads3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint threads3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::sync::mpsc;
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use std::sync::mpsc;
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use std::sync::Arc;
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use std::sync::{Arc, Mutex};
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use std::thread;
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use std::thread;
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use std::time::Duration;
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use std::time::Duration;
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@ -24,23 +22,29 @@ impl Queue {
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}
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}
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}
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}
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fn send_tx(q: Queue, tx: mpsc::Sender<u32>) -> () {
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fn send_tx(q: Queue, mytx: Arc<Mutex<mpsc::Sender<u32>>>) -> () {
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let qc = Arc::new(q);
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let qc = Arc::new(q);
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let qc1 = Arc::clone(&qc);
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let qc1 = Arc::clone(&qc);
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let qc2 = Arc::clone(&qc);
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let qc2 = Arc::clone(&qc);
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let tx1 = Arc::clone(&mytx);
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thread::spawn(move || {
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thread::spawn(move || {
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for val in &qc1.first_half {
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for val in &qc1.first_half {
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println!("sending {:?}", val);
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println!("sending {:?}", val);
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tx.send(*val).unwrap();
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let mytx = tx1.lock().unwrap();
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mytx.send(*val).unwrap();
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thread::sleep(Duration::from_secs(1));
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thread::sleep(Duration::from_secs(1));
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}
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}
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});
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});
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let tx2 = Arc::clone(&mytx);
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thread::spawn(move || {
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thread::spawn(move || {
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for val in &qc2.second_half {
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for val in &qc2.second_half {
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println!("sending {:?}", val);
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println!("sending {:?}", val);
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tx.send(*val).unwrap();
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let mytx = tx2.lock().unwrap();
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mytx.send(*val).unwrap();
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thread::sleep(Duration::from_secs(1));
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thread::sleep(Duration::from_secs(1));
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}
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}
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});
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});
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@ -51,7 +55,8 @@ fn main() {
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let queue = Queue::new();
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let queue = Queue::new();
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let queue_length = queue.length;
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let queue_length = queue.length;
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send_tx(queue, tx);
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let newtx = Arc::new(Mutex::new(tx));
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send_tx(queue, newtx);
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let mut total_received: u32 = 0;
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let mut total_received: u32 = 0;
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for received in rx {
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for received in rx {
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