add solutions

This commit is contained in:
cito-lito 2023-08-06 12:34:22 +02:00
parent 535fe37109
commit dd6c4b0804
9 changed files with 26 additions and 27 deletions

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@ -2,17 +2,16 @@
// //
// Execute `rustlings hint if3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn animal_habitat(animal: &str) -> &'static str { pub fn animal_habitat(animal: &str) -> &'static str {
let identifier = if animal == "crab" { let identifier = if animal == "crab" {
1 1
} else if animal == "gopher" { } else if animal == "gopher" {
2.0 2
} else if animal == "snake" { } else if animal == "snake" {
3 3
} else { } else {
"Unknown" 100
}; };
// DO NOT CHANGE THIS STATEMENT BELOW // DO NOT CHANGE THIS STATEMENT BELOW

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@ -3,12 +3,11 @@
// Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);

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@ -7,12 +7,11 @@
// Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0.clone());
println!("{} has length {}, with contents: `{:?}`", "vec0", vec0.len(), vec0); println!("{} has length {}, with contents: `{:?}`", "vec0", vec0.len(), vec0);

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@ -6,7 +6,6 @@
// Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
@ -20,7 +19,7 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);

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@ -7,12 +7,10 @@
// Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec();
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -23,6 +21,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument // `fill_vec()` no longer takes `vec: Vec<i32>` as argument
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let vec = Vec::new();
let mut vec = vec; let mut vec = vec;
vec.push(22); vec.push(22);

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@ -6,13 +6,12 @@
// Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let mut x = 100; let mut x = 100;
let y = &mut x; let y = &mut x;
let z = &mut x;
*y += 100; *y += 100;
let z = &mut x;
*z += 1000; *z += 1000;
assert_eq!(x, 1200); assert_eq!(x, 1200);
} }

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@ -5,24 +5,23 @@
// Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
fn main() { fn main() {
let data = "Rust is great!".to_string(); let data = "Rust is great!".to_string();
get_char(data); get_char(&data);
string_uppercase(&data); string_uppercase(data);
} }
// Should not take ownership // Should not take ownership
fn get_char(data: String) -> char { fn get_char(data: &String) -> char {
data.chars().last().unwrap() data.chars().last().unwrap()
} }
// Should take ownership // Should take ownership
fn string_uppercase(mut data: &String) { fn string_uppercase(mut data: String) {
data = &data.to_uppercase(); data = data.to_uppercase();
println!("{}", data); println!("{}", data);
} }

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@ -9,9 +9,12 @@
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here // TODO: Something goes here
red: u8,
green: u8,
blue: u8,
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(u8, u8, u8);
#[derive(Debug)] #[derive(Debug)]
struct UnitLikeStruct; struct UnitLikeStruct;
@ -23,7 +26,11 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! // TODO: Instantiate a classic c struct!
// let green = let green = ColorClassicStruct {
red: 0,
green: 255,
blue: 0,
};
assert_eq!(green.red, 0); assert_eq!(green.red, 0);
assert_eq!(green.green, 255); assert_eq!(green.green, 255);
@ -33,7 +40,7 @@ mod tests {
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! // TODO: Instantiate a tuple struct!
// let green = let green = ColorTupleStruct(0, 255, 0);
assert_eq!(green.0, 0); assert_eq!(green.0, 0);
assert_eq!(green.1, 255); assert_eq!(green.1, 255);
@ -43,7 +50,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit-like struct! // TODO: Instantiate a unit-like struct!
// let unit_like_struct = let unit_like_struct = UnitLikeStruct;
let message = format!("{:?}s are fun!", unit_like_struct); let message = format!("{:?}s are fun!", unit_like_struct);
assert_eq!(message, "UnitLikeStructs are fun!"); assert_eq!(message, "UnitLikeStructs are fun!");

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@ -7,13 +7,12 @@
// //
// Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn vec_loop(mut v: Vec<i32>) -> Vec<i32> { fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
for element in v.iter_mut() { for element in v.iter_mut() {
// TODO: Fill this up so that each element in the Vec `v` is // TODO: Fill this up so that each element in the Vec `v` is
// multiplied by 2. // multiplied by 2.
??? *element *= 2;
} }
// At this point, `v` should be equal to [4, 8, 12, 16, 20]. // At this point, `v` should be equal to [4, 8, 12, 16, 20].
@ -24,7 +23,7 @@ fn vec_map(v: &Vec<i32>) -> Vec<i32> {
v.iter().map(|element| { v.iter().map(|element| {
// TODO: Do the same thing as above - but instead of mutating the // TODO: Do the same thing as above - but instead of mutating the
// Vec, you can just return the new number! // Vec, you can just return the new number!
??? element * 2
}).collect() }).collect()
} }