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excercises so far
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@ -1,8 +1,9 @@
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// functions1.rs
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// functions1.rs
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// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn call_me(){
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println!("You have been called");
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}
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fn main() {
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fn main() {
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call_me();
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call_me();
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}
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}
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@ -1,13 +1,12 @@
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// functions2.rs
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// functions2.rs
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// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me(3);
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call_me(3);
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}
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}
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fn call_me(num:) {
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fn call_me(num:i32) {
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for i in 0..num {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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println!("Ring! Call number {}", i + 1);
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}
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}
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@ -1,10 +1,9 @@
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// functions3.rs
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// functions3.rs
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// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me();
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call_me(3);
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}
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}
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fn call_me(num: u32) {
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fn call_me(num: u32) {
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@ -7,14 +7,13 @@
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// in the signatures for now. If anything, this is a good way to peek ahead
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// in the signatures for now. If anything, this is a good way to peek ahead
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// to future exercises!)
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// to future exercises!)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let original_price = 51;
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let original_price = 50;
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println!("Your sale price is {}", sale_price(original_price));
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println!("Your sale price is {}", sale_price(original_price));
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}
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}
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fn sale_price(price: i32) -> {
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fn sale_price(price: i32) -> i32{
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if is_even(price) {
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if is_even(price) {
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price - 10
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price - 10
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} else {
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} else {
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@ -23,5 +22,9 @@ fn sale_price(price: i32) -> {
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}
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}
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fn is_even(num: i32) -> bool {
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fn is_even(num: i32) -> bool {
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num % 2 == 0
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let mut iseven = false;
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if num % 2 == 0{
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iseven = true;
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}
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return iseven;
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}
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}
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@ -1,7 +1,6 @@
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// functions5.rs
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// functions5.rs
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// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let answer = square(3);
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let answer = square(3);
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@ -9,5 +8,5 @@ fn main() {
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}
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}
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fn square(num: i32) -> i32 {
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fn square(num: i32) -> i32 {
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num * num;
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return num * num;
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}
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}
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@ -1,9 +1,15 @@
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// if1.rs
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// if1.rs
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// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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pub fn bigger(a: i32, b: i32) -> i32 {
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pub fn bigger(a: i32, b: i32) -> i32 {
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if a > b{
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return a;
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}
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if b > a {
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return b;
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}
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return a;
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// Complete this function to return the bigger number!
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// Complete this function to return the bigger number!
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// Do not use:
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// Do not use:
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// - another function call
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// - another function call
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@ -4,13 +4,14 @@
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// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
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// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
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// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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pub fn foo_if_fizz(fizzish: &str) -> &str {
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pub fn foo_if_fizz(fizzish: &str) -> &str {
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if fizzish == "fizz" {
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if fizzish == "fizz" {
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"foo"
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"foo"
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} else if fizzish == "fuzz"{
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"bar"
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} else {
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} else {
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1
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"baz"
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}
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}
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}
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}
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@ -9,7 +9,6 @@
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// when you change one of the lines below! Try adding a `println!` line, or try changing
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// when you change one of the lines below! Try adding a `println!` line, or try changing
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// what it outputs in your terminal. Try removing a semicolon and see what happens!
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// what it outputs in your terminal. Try removing a semicolon and see what happens!
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// I AM NOT DONE
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fn main() {
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fn main() {
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println!("Hello and");
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println!("Hello and");
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// Make the code print a greeting to the world.
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// Make the code print a greeting to the world.
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// Execute `rustlings hint intro2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint intro2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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println!("Hello {}!");
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let name = "Ruud";
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println!("Hello {}!",name);
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}
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}
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// Make me compile!
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// Make me compile!
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// Execute `rustlings hint variables1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint variables1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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x = 5;
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let x = 5;
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println!("x has the value {}", x);
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println!("x has the value {}", x);
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}
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}
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// variables2.rs
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// variables2.rs
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// Execute `rustlings hint variables2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint variables2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x;
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let x = 10;
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if x == 10 {
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if x == 10 {
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println!("x is ten!");
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println!("x is ten!");
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} else {
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} else {
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// variables3.rs
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// variables3.rs
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// Execute `rustlings hint variables3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint variables3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x: i32;
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let x: i32 = 20;
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println!("Number {}", x);
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println!("Number {}", x);
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}
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}
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// variables4.rs
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// variables4.rs
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// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x = 3;
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let mut x = 3;
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println!("Number {}", x);
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println!("Number {}", x);
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x = 5; // don't change this line
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x = 5; // don't change this line
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println!("Number {}", x);
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println!("Number {}", x);
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// variables5.rs
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// variables5.rs
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// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let number = "T-H-R-E-E"; // don't change this line
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let number = "T-H-R-E-E"; // don't change this line
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println!("Spell a Number : {}", number);
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println!("Spell a Number : {}", &number);
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number = 3; // don't rename this variable
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let number = 3; // don't rename this variable
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println!("Number plus two is : {}", number + 2);
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println!("Number plus two is : {}", number + 2);
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}
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}
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// variables6.rs
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// variables6.rs
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// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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const NUMBER = 3;
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const NUMBER: i32 = 3;
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fn main() {
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fn main() {
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println!("Number {}", NUMBER);
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println!("Number {}", NUMBER);
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}
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}
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