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fixed the variable name to make vecs multiplied by 2
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@ -18,7 +18,7 @@
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// - The output element is going to be a Vector of strings.
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// - The output element is going to be a Vector of strings.
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// Execute `rustlings hint quiz2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint quiz2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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pub enum Command {
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pub enum Command {
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Uppercase,
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Uppercase,
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@ -12,7 +12,7 @@ fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
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for element in v.iter_mut() {
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for element in v.iter_mut() {
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// TODO: Fill this up so that each element in the Vec `v` is
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// TODO: Fill this up so that each element in the Vec `v` is
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// multiplied by 2.
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// multiplied by 2.
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*i *= 2;
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*element *= 2;
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}
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}
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// At this point, `v` should be equal to [4, 8, 12, 16, 20].
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// At this point, `v` should be equal to [4, 8, 12, 16, 20].
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@ -20,7 +20,7 @@ fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
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}
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}
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fn vec_map(v: &Vec<i32>) -> Vec<i32> {
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fn vec_map(v: &Vec<i32>) -> Vec<i32> {
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v.iter().map(|element| {
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v.iter().map(|&num| {
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// TODO: Do the same thing as above - but instead of mutating the
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// TODO: Do the same thing as above - but instead of mutating the
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// Vec, you can just return the new number!
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// Vec, you can just return the new number!
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num * 2
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num * 2
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