This commit is contained in:
cccsar 2022-01-19 21:07:06 -04:00
parent 5002c54ffb
commit d1ab4d1d38
26 changed files with 66 additions and 77 deletions

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@ -1,12 +1,8 @@
// enums1.rs // enums1.rs
// Make me compile! Execute `rustlings hint enums1` for hints! // Make me compile! Execute `rustlings hint enums1` for hints!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message { Quit,Echo,Move,ChangeColor }
// TODO: define a few types of messages as used below
}
fn main() { fn main() {
println!("{:?}", Message::Quit); println!("{:?}", Message::Quit);

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@ -5,7 +5,10 @@
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define the different variants used below Move { x:i32, y:i32 },
Echo(String),
ChangeColor(u8,u8,u8),
Quit
} }
impl Message { impl Message {
@ -16,7 +19,7 @@ impl Message {
fn main() { fn main() {
let messages = [ let messages = [
Message::Move { x: 10, y: 30 }, Message::Move { x: 10, y: 30 }, // ### Assimilate :: as namespace operator for variants
Message::Echo(String::from("hello world")), Message::Echo(String::from("hello world")),
Message::ChangeColor(200, 255, 255), Message::ChangeColor(200, 255, 255),
Message::Quit, Message::Quit,

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@ -4,7 +4,10 @@
// I AM NOT DONE // I AM NOT DONE
enum Message { enum Message {
// TODO: implement the message variant types based on their usage below ChangeColor((u8,u8,u8)),
Echo(String),
Move(Point),
Quit
} }
struct Point { struct Point {
@ -36,7 +39,12 @@ impl State {
} }
fn process(&mut self, message: Message) { fn process(&mut self, message: Message) {
// TODO: create a match expression to process the different message variants match message { // ### Using self is a thing. And again, don't forget namespacing with variants
Message::ChangeColor(inp) => self.change_color(inp),
Message::Echo(s) => self.echo(s),
Message::Move(pt) => self.move_position(pt),
Message::Quit => self.quit(),
}
} }
} }

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@ -3,6 +3,7 @@
// I AM NOT DONE // I AM NOT DONE
pub fn bigger(a: i32, b: i32) -> i32 { pub fn bigger(a: i32, b: i32) -> i32 {
if ( a > b ) { a } else { b } // ### Recall the expr|stmt syntax and how if are expr in RUST.
// Complete this function to return the bigger number! // Complete this function to return the bigger number!
// Do not use: // Do not use:
// - another function call // - another function call

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@ -4,14 +4,15 @@
// Step 2: Get the bar_for_fuzz and default_to_baz tests passing! // Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
// Execute the command `rustlings hint if2` if you want a hint :) // Execute the command `rustlings hint if2` if you want a hint :)
// I AM NOT DONE
pub fn fizz_if_foo(fizzish: &str) -> &str { pub fn fizz_if_foo(fizzish: &str) -> &str {
if fizzish == "fizz" { return if fizzish == "fizz" {
"foo" "foo"
} else { } else if fizzish == "fuzz" {
1 "bar"
} }
else {
"baz"
};
} }
// No test changes needed! // No test changes needed!

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@ -6,10 +6,12 @@
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
// ### Note that mutability is an attribute of names, thus when a value is moved mutability may
// change
vec1.push(88); vec1.push(88);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);

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@ -2,12 +2,10 @@
// Make me compile without changing line 13! // Make me compile without changing line 13!
// Execute `rustlings hint move_semantics2` for hints :) // Execute `rustlings hint move_semantics2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0.clone());
// Do not change the following line! // Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0); println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);

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@ -3,8 +3,6 @@
// (no lines with multiple semicolons necessary!) // (no lines with multiple semicolons necessary!)
// Execute `rustlings hint move_semantics3` for hints :) // Execute `rustlings hint move_semantics3` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
@ -17,7 +15,7 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);

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@ -4,12 +4,8 @@
// freshly created vector from fill_vec to its caller. // freshly created vector from fill_vec to its caller.
// Execute `rustlings hint move_semantics4` for hints! // Execute `rustlings hint move_semantics4` for hints!
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let mut vec1 = fill_vec();
let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -20,7 +16,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument // `fill_vec()` no longer takes `vec: Vec<i32>` as argument
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let mut vec = vec; let mut vec = Vec::new();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -8,8 +8,8 @@
fn main() { fn main() {
let mut x = 100; let mut x = 100;
let y = &mut x; let y = &mut x;
let z = &mut x;
*y += 100; *y += 100;
let z = &mut x;
*z += 1000; *z += 1000;
assert_eq!(x, 1200); assert_eq!(x, 1200);
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Booleans (`bool`) // Booleans (`bool`)
@ -12,7 +10,7 @@ fn main() {
println!("Good morning!"); println!("Good morning!");
} }
let // Finish the rest of this line like the example! Or make it be false! let is_evening : bool = false; // Finish the rest of this line like the example! Or make it be false!
if is_evening { if is_evening {
println!("Good evening!"); println!("Good evening!");
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Characters (`char`) // Characters (`char`)
@ -16,7 +14,7 @@ fn main() {
println!("Neither alphabetic nor numeric!"); println!("Neither alphabetic nor numeric!");
} }
let // Finish this line like the example! What's your favorite character? let your_character : char = 'x';// Finish this line like the example! What's your favorite character?
// Try a letter, try a number, try a special character, try a character // Try a letter, try a number, try a special character, try a character
// from a different language than your own, try an emoji! // from a different language than your own, try an emoji!
if your_character.is_alphabetic() { if your_character.is_alphabetic() {

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@ -2,10 +2,8 @@
// Create an array with at least 100 elements in it where the ??? is. // Create an array with at least 100 elements in it where the ??? is.
// Execute `rustlings hint primitive_types3` for hints! // Execute `rustlings hint primitive_types3` for hints!
// I AM NOT DONE
fn main() { fn main() {
let a = ??? let a = [42;100];
if a.len() >= 100 { if a.len() >= 100 {
println!("Wow, that's a big array!"); println!("Wow, that's a big array!");

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@ -8,7 +8,7 @@
fn slice_out_of_array() { fn slice_out_of_array() {
let a = [1, 2, 3, 4, 5]; let a = [1, 2, 3, 4, 5];
let nice_slice = ??? let nice_slice = &a[1..4]; // ### Bear in mind that slice ranges are : a <= e < b
assert_eq!([2, 3, 4], nice_slice) assert_eq!([2, 3, 4], nice_slice)
} }

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@ -2,11 +2,9 @@
// Destructure the `cat` tuple so that the println will work. // Destructure the `cat` tuple so that the println will work.
// Execute `rustlings hint primitive_types5` for hints! // Execute `rustlings hint primitive_types5` for hints!
// I AM NOT DONE
fn main() { fn main() {
let cat = ("Furry McFurson", 3.5); let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat; let (name,age) = cat;
println!("{} is {} years old.", name, age); println!("{} is {} years old.", name, age);
} }

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@ -9,7 +9,7 @@
fn indexing_tuple() { fn indexing_tuple() {
let numbers = (1, 2, 3); let numbers = (1, 2, 3);
// Replace below ??? with the tuple indexing syntax. // Replace below ??? with the tuple indexing syntax.
let second = ???; let second = numbers.1; // ### Recall that tuples are indexed this way
assert_eq!(2, second, assert_eq!(2, second,
"This is not the 2nd number in the tuple!") "This is not the 2nd number in the tuple!")

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@ -11,7 +11,9 @@
// I AM NOT DONE // I AM NOT DONE
// Put your function here! // Put your function here!
// fn calculate_apple_price { fn calculate_apple_price (napples : i32) -> i32 {
if ( napples > 40 ) { napples } else { 2*napples }
}
// Don't modify this function! // Don't modify this function!
#[test] #[test]

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@ -3,11 +3,14 @@
// I AM NOT DONE // I AM NOT DONE
#[derive(Debug, PartialEq)]
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here name : String,
hex : String
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(String,String);
#[derive(Debug)] #[derive(Debug)]
struct UnitStruct; struct UnitStruct;
@ -18,17 +21,18 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! let green = ColorClassicStruct{ name : "green".to_string(), hex :"#00FF00".to_string()};
// let green = // ### since String != strliteral but rather String < strliteral (??) we need to use
// to_string()
assert_eq!(green,green,"probando");
assert_eq!(green.name, "green"); assert_eq!(green.name, "green");
assert_eq!(green.hex, "#00FF00"); assert_eq!(green.hex, "#00FF00");
} }
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! let green = ColorTupleStruct("green".to_string(),"#00FF00".to_string());
// let green =
assert_eq!(green.0, "green"); assert_eq!(green.0, "green");
assert_eq!(green.1, "#00FF00"); assert_eq!(green.1, "#00FF00");
@ -37,7 +41,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit struct! // TODO: Instantiate a unit struct!
// let unit_struct = let unit_struct = UnitStruct;
let message = format!("{:?}s are fun!", unit_struct); let message = format!("{:?}s are fun!", unit_struct);
assert_eq!(message, "UnitStructs are fun!"); assert_eq!(message, "UnitStructs are fun!");

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@ -1,8 +1,6 @@
// structs2.rs // structs2.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Order { struct Order {
name: String, name: String,
@ -33,8 +31,8 @@ mod tests {
#[test] #[test]
fn your_order() { fn your_order() {
let order_template = create_order_template(); let order_template = create_order_template();
// TODO: Create your own order using the update syntax and template above! let your_order = Order { name:"Hacker in Rust".to_string(), count:1, ..order_template };
// let your_order =
assert_eq!(your_order.name, "Hacker in Rust"); assert_eq!(your_order.name, "Hacker in Rust");
assert_eq!(your_order.year, order_template.year); assert_eq!(your_order.year, order_template.year);
assert_eq!(your_order.made_by_phone, order_template.made_by_phone); assert_eq!(your_order.made_by_phone, order_template.made_by_phone);

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@ -4,8 +4,6 @@
// Make the code compile and the tests pass! // Make the code compile and the tests pass!
// If you have issues execute `rustlings hint structs3` // If you have issues execute `rustlings hint structs3`
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Package { struct Package {
sender_country: String, sender_country: String,
@ -15,9 +13,8 @@ struct Package {
impl Package { impl Package {
fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package { fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package {
if weight_in_grams <= 0 { if weight_in_grams <= 0 { panic!("Weight must be positive"); }
// Something goes here... else {
} else {
Package { Package {
sender_country, sender_country,
recipient_country, recipient_country,
@ -26,12 +23,12 @@ impl Package {
} }
} }
fn is_international(&self) -> ??? { fn is_international(&self) -> bool {
// Something goes here... self.sender_country != self.recipient_country
} }
fn get_fees(&self, cents_per_gram: i32) -> ??? { fn get_fees(&self, cents_per_gram: i32) -> i32 {
// Something goes here... cents_per_gram*self.weight_in_grams
} }
} }

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@ -6,9 +6,7 @@
// even after you already figured it out. If you got everything working and // even after you already figured it out. If you got everything working and
// feel ready for the next exercise, remove the `I AM NOT DONE` comment below. // feel ready for the next exercise, remove the `I AM NOT DONE` comment below.
// I AM NOT DONE
fn main() { fn main() {
x = 5; let x = 5;
println!("x has the value {}", x); println!("x has the value {}", x);
} }

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@ -1,10 +1,8 @@
// variables2.rs // variables2.rs
// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x; let x = 42;
if x == 10 { if x == 10 {
println!("Ten!"); println!("Ten!");
} else { } else {

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@ -1,10 +1,8 @@
// variables3.rs // variables3.rs
// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x = 3; let mut x = 3;
println!("Number {}", x); println!("Number {}", x);
x = 5; // don't change this line x = 5; // don't change this line
println!("Number {}", x); println!("Number {}", x);

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@ -1,9 +1,7 @@
// variables4.rs // variables4.rs
// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x: i32; let x: i32 = 42;
println!("Number {}", x); println!("Number {}", x);
} }

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@ -6,6 +6,7 @@
fn main() { fn main() {
let number = "T-H-R-E-E"; // don't change this line let number = "T-H-R-E-E"; // don't change this line
println!("Spell a Number : {}", number); println!("Spell a Number : {}", number);
number = 3; let number = 3;
// ### redefinition of variables is supported through new let statements.
println!("Number plus two is : {}", number + 2); println!("Number plus two is : {}", number + 2);
} }

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@ -3,7 +3,7 @@
// I AM NOT DONE // I AM NOT DONE
const NUMBER = 3; const NUMBER : i32 = 3; // ### Constants may always have a type annotation
fn main() { fn main() {
println!("Number {}", NUMBER); println!("Number {}", NUMBER);
} }