complete variables exercises

This commit is contained in:
Kathode 2024-02-12 19:50:41 +11:00
parent b220d91356
commit c23ee60d1e
6 changed files with 7 additions and 13 deletions

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@ -5,9 +5,8 @@
// Execute `rustlings hint variables1` or use the `hint` watch subcommand for a // Execute `rustlings hint variables1` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
x = 5; let x:i8 = 5;
println!("x has the value {}", x); println!("x has the value {}", x);
} }

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@ -3,10 +3,9 @@
// Execute `rustlings hint variables2` or use the `hint` watch subcommand for a // Execute `rustlings hint variables2` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let x; let x:i8 = 11;
if x == 10 { if x == 10 {
println!("x is ten!"); println!("x is ten!");
} else { } else {

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@ -3,9 +3,8 @@
// Execute `rustlings hint variables3` or use the `hint` watch subcommand for a // Execute `rustlings hint variables3` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let x: i32; let x: i32 = 0;
println!("Number {}", x); println!("Number {}", x);
} }

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@ -3,10 +3,9 @@
// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a // Execute `rustlings hint variables4` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let x = 3; let mut x = 3;
println!("Number {}", x); println!("Number {}", x);
x = 5; // don't change this line x = 5; // don't change this line
println!("Number {}", x); println!("Number {}", x);

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@ -3,11 +3,10 @@
// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a // Execute `rustlings hint variables5` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
fn main() { fn main() {
let number = "T-H-R-E-E"; // don't change this line let number: &str = "T-H-R-E-E"; // don't change this line
println!("Spell a Number : {}", number); println!("Spell a Number : {}", number);
number = 3; // don't rename this variable let number:i8 = 3; // don't rename this variable
println!("Number plus two is : {}", number + 2); println!("Number plus two is : {}", number + 2);
} }

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@ -3,9 +3,8 @@
// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a // Execute `rustlings hint variables6` or use the `hint` watch subcommand for a
// hint. // hint.
// I AM NOT DONE
const NUMBER = 3; const NUMBER:i8 = 3;
fn main() { fn main() {
println!("Number {}", NUMBER); println!("Number {}", NUMBER);
} }