vars and functs

This commit is contained in:
palutz 2023-07-05 22:34:29 +01:00
parent 88251cdde4
commit bfc232585c
11 changed files with 13 additions and 29 deletions

View File

@ -3,7 +3,9 @@
// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn call_me() {
print!("call me");
}
fn main() {
call_me();

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@ -3,13 +3,11 @@
// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
call_me(3);
}
fn call_me(num:) {
fn call_me(num:i32) {
for i in 0..num {
println!("Ring! Call number {}", i + 1);
}

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@ -3,10 +3,8 @@
// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
call_me();
call_me(3);
}
fn call_me(num: u32) {

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@ -8,14 +8,12 @@
// Execute `rustlings hint functions4` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
let original_price = 51;
println!("Your sale price is {}", sale_price(original_price));
}
fn sale_price(price: i32) -> {
fn sale_price(price: i32) -> i32 {
if is_even(price) {
price - 10
} else {

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@ -3,13 +3,11 @@
// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
let answer = square(3);
println!("The square of 3 is {}", answer);
}
fn square(num: i32) -> i32 {
num * num;
num * num
}

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@ -5,9 +5,8 @@
// Execute `rustlings hint variables1` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
x = 5;
let x = 5;
println!("x has the value {}", x);
}

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@ -3,10 +3,8 @@
// Execute `rustlings hint variables2` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
let x;
let x = 10;
if x == 10 {
println!("x is ten!");
} else {

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@ -3,9 +3,8 @@
// Execute `rustlings hint variables3` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
let x: i32;
let x: i32 = 13;
println!("Number {}", x);
}

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@ -3,10 +3,8 @@
// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
let x = 3;
let mut x = 3;
println!("Number {}", x);
x = 5; // don't change this line
println!("Number {}", x);

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@ -3,11 +3,9 @@
// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
fn main() {
let number = "T-H-R-E-E"; // don't change this line
println!("Spell a Number : {}", number);
number = 3; // don't rename this variable
let number = 3; // don't rename this variable
println!("Number plus two is : {}", number + 2);
}

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@ -3,9 +3,7 @@
// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a
// hint.
// I AM NOT DONE
const NUMBER = 3;
const NUMBER : i32 = 3;
fn main() {
println!("Number {}", NUMBER);
}