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fun
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ea504e6bf1
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@ -13,7 +13,6 @@
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// Execute `rustlings hint intro1` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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println!("Hello and");
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@ -5,8 +5,7 @@
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// Execute `rustlings hint intro2` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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printline!("Hello there!")
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println!("Hello there!")
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}
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@ -5,9 +5,8 @@
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// Execute `rustlings hint variables1` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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x = 5;
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let x = 5;
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println!("x has the value {}", x);
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}
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@ -3,10 +3,9 @@
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// Execute `rustlings hint variables2` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let x;
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let x = 10;
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if x == 10 {
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println!("x is ten!");
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} else {
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@ -3,9 +3,8 @@
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// Execute `rustlings hint variables3` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let x: i32;
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let x: i32 = 0;
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println!("Number {}", x);
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}
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@ -3,10 +3,9 @@
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// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let x = 3;
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let mut x = 3;
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println!("Number {}", x);
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x = 5; // don't change this line
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println!("Number {}", x);
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@ -3,11 +3,10 @@
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// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let number = "T-H-R-E-E"; // don't change this line
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println!("Spell a Number : {}", number);
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number = 3; // don't rename this variable
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let number = 3; // don't rename this variable
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println!("Number plus two is : {}", number + 2);
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}
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@ -3,9 +3,8 @@
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// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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const NUMBER = 3;
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const NUMBER: i8 = 3;
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fn main() {
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println!("Number {}", NUMBER);
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}
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@ -3,8 +3,11 @@
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// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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call_me();
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}
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fn call_me() {
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println!("{}", "I called")
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}
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@ -3,13 +3,12 @@
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// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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call_me(3);
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}
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fn call_me(num:) {
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fn call_me(num: i32) {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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}
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@ -3,10 +3,9 @@
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// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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call_me();
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call_me(5);
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}
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fn call_me(num: u32) {
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@ -8,14 +8,13 @@
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// Execute `rustlings hint functions4` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let original_price = 51;
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println!("Your sale price is {}", sale_price(original_price));
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}
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fn sale_price(price: i32) -> {
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fn sale_price(price: i32) -> i32 {
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if is_even(price) {
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price - 10
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} else {
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@ -3,13 +3,11 @@
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// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let answer = square(3);
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println!("The square of 3 is {}", answer);
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}
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fn square(num: i32) -> i32 {
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num * num;
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num * num
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}
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