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update:update the enums and strings
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1807ba8439
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@ -2,11 +2,13 @@
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//
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// No hints this time! ;)
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// I AM NOT DONE
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#[derive(Debug)]
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enum Message {
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// TODO: define a few types of messages as used below
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Quit,
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Echo,
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Move,
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ChangeColor,
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}
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fn main() {
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@ -3,11 +3,13 @@
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// Execute `rustlings hint enums2` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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#[derive(Debug)]
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enum Message {
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// TODO: define the different variants used below
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Move { x: i32, y: i32 },
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Echo(String),
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ChangeColor(i32, i32, i32),
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Quit,
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}
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impl Message {
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@ -5,10 +5,12 @@
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// Execute `rustlings hint enums3` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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enum Message {
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// TODO: implement the message variant types based on their usage below
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ChangeColor(u8, u8, u8),
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Move(Point),
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Quit,
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Echo(String),
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}
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struct Point {
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@ -20,7 +22,7 @@ struct State {
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color: (u8, u8, u8),
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position: Point,
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quit: bool,
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message: String
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message: String,
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}
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impl State {
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@ -32,7 +34,9 @@ impl State {
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self.quit = true;
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}
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fn echo(&mut self, s: String) { self.message = s }
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fn echo(&mut self, s: String) {
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self.message = s
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}
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fn move_position(&mut self, p: Point) {
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self.position = p;
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@ -43,6 +47,12 @@ impl State {
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// variants
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// Remember: When passing a tuple as a function argument, you'll need
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// extra parentheses: fn function((t, u, p, l, e))
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match message {
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Message::ChangeColor(a, b, c) => self.color = (a, b, c),
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Message::Move(point) => self.position = point,
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Message::Quit => self.quit = true,
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Message::Echo(message) => self.message = message,
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}
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}
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}
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@ -5,13 +5,12 @@
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// Execute `rustlings hint strings1` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let answer = current_favorite_color();
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println!("My current favorite color is {}", answer);
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}
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fn current_favorite_color() -> String {
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"blue"
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// "blue".to_string()
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String::from("blue")
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}
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@ -5,11 +5,9 @@
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// Execute `rustlings hint strings2` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn main() {
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let word = String::from("green"); // Try not changing this line :)
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if is_a_color_word(word) {
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if is_a_color_word(&word) {
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println!("That is a color word I know!");
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} else {
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println!("That is not a color word I know.");
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@ -3,21 +3,22 @@
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// Execute `rustlings hint strings3` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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fn trim_me(input: &str) -> String {
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// TODO: Remove whitespace from both ends of a string!
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???
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input.to_string().trim().to_string()
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}
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fn compose_me(input: &str) -> String {
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// TODO: Add " world!" to the string! There's multiple ways to do this!
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???
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let mut input = String::from(input);
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input.push_str(" world!");
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input
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}
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fn replace_me(input: &str) -> String {
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// TODO: Replace "cars" in the string with "balloons"!
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???
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let mut input = String::from(input);
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input.replace("cars", "balloons")
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}
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#[cfg(test)]
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@ -39,7 +40,13 @@ mod tests {
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#[test]
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fn replace_a_string() {
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assert_eq!(replace_me("I think cars are cool"), "I think balloons are cool");
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assert_eq!(replace_me("I love to look at cars"), "I love to look at balloons");
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assert_eq!(
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replace_me("I think cars are cool"),
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"I think balloons are cool"
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);
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assert_eq!(
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replace_me("I love to look at cars"),
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"I love to look at balloons"
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);
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}
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}
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@ -7,8 +7,6 @@
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//
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// No hints this time!
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// I AM NOT DONE
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fn string_slice(arg: &str) {
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println!("{}", arg);
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}
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@ -17,14 +15,14 @@ fn string(arg: String) {
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}
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fn main() {
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???("blue");
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???("red".to_string());
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???(String::from("hi"));
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???("rust is fun!".to_owned());
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???("nice weather".into());
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???(format!("Interpolation {}", "Station"));
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???(&String::from("abc")[0..1]);
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???(" hello there ".trim());
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???("Happy Monday!".to_string().replace("Mon", "Tues"));
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???("mY sHiFt KeY iS sTiCkY".to_lowercase());
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string_slice("blue");
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string("red".to_string());
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string(String::from("hi"));
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string("rust is fun!".to_owned());
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string_slice("nice weather".into());
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string(format!("Interpolation {}", "Station"));
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string_slice(&String::from("abc")[0..1]);
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string_slice(" hello there ".trim());
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string("Happy Monday!".to_string().replace("Mon", "Tues"));
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string("mY sHiFt KeY iS sTiCkY".to_lowercase());
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}
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