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functions done
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@ -3,8 +3,9 @@
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// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a
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// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a
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// hint.
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// hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me();
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fn call_me() {
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};
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}
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}
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@ -3,13 +3,12 @@
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// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a
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// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a
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// hint.
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// hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me(3);
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call_me(3);
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}
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}
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fn call_me(num:) {
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fn call_me(num:i32) {
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for i in 0..num {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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println!("Ring! Call number {}", i + 1);
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}
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}
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@ -3,10 +3,9 @@
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// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a
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// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a
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// hint.
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// hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me();
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call_me(10000);
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}
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}
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fn call_me(num: u32) {
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fn call_me(num: u32) {
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@ -8,14 +8,13 @@
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// Execute `rustlings hint functions4` or use the `hint` watch subcommand for a
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// Execute `rustlings hint functions4` or use the `hint` watch subcommand for a
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// hint.
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// hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let original_price = 51;
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let original_price: u32 = 51;
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println!("Your sale price is {}", sale_price(original_price));
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println!("Your sale price is {}", sale_price(original_price));
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}
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}
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fn sale_price(price: i32) -> {
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fn sale_price(price: u32) -> u32 {
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if is_even(price) {
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if is_even(price) {
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price - 10
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price - 10
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} else {
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} else {
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@ -23,6 +22,6 @@ fn sale_price(price: i32) -> {
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}
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}
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}
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}
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fn is_even(num: i32) -> bool {
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fn is_even(num: u32) -> bool {
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num % 2 == 0
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num % 2 == 0
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}
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}
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@ -3,7 +3,6 @@
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// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a
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// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a
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// hint.
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// hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let answer = square(3);
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let answer = square(3);
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@ -11,5 +10,5 @@ fn main() {
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}
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}
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fn square(num: i32) -> i32 {
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fn square(num: i32) -> i32 {
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num * num;
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return num * num;
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}
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}
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