This commit is contained in:
Hasan Hakkaev 2023-06-20 20:47:52 +02:00
parent 7f1754ecc5
commit 99f6299df6
No known key found for this signature in database
GPG Key ID: FC65E933C042139D
36 changed files with 88 additions and 123 deletions

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@ -9,8 +9,7 @@
pub fn generate_nametag_text(name: String) -> Option<String> { pub fn generate_nametag_text(name: String) -> Option<String> {
if name.is_empty() { if name.is_empty() {
// Empty names aren't allowed. println!("`name` was empty; it must be nonempty.");
None
} else { } else {
Some(format!("Hi! My name is {}", name)) Some(format!("Hi! My name is {}", name))
} }

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@ -1,8 +1,4 @@
// functions1.rs // functions1.rs
// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint functions1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE fn main() {}
fn main() {
call_me();
}

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@ -1,13 +1,11 @@
// functions2.rs // functions2.rs
// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint functions2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
call_me(3); call_me(3);
} }
fn call_me(num:) { fn call_me(num: u32) {
for i in 0..num { for i in 0..num {
println!("Ring! Call number {}", i + 1); println!("Ring! Call number {}", i + 1);
} }

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@ -1,10 +1,8 @@
// functions3.rs // functions3.rs
// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
call_me(); call_me(5);
} }
fn call_me(num: u32) { fn call_me(num: u32) {

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@ -7,14 +7,12 @@
// in the signatures for now. If anything, this is a good way to peek ahead // in the signatures for now. If anything, this is a good way to peek ahead
// to future exercises!) // to future exercises!)
// I AM NOT DONE
fn main() { fn main() {
let original_price = 51; let original_price = 51;
println!("Your sale price is {}", sale_price(original_price)); println!("Your sale price is {}", sale_price(original_price));
} }
fn sale_price(price: i32) -> { fn sale_price(price: i32) -> i32 {
if is_even(price) { if is_even(price) {
price - 10 price - 10
} else { } else {

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@ -1,13 +1,11 @@
// functions5.rs // functions5.rs
// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let answer = square(3); let answer = square(3);
println!("The square of 3 is {}", answer); println!("The square of 3 is {}", answer);
} }
fn square(num: i32) -> i32 { fn square(num: i32) -> i32 {
num * num; num * num
} }

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@ -1,13 +1,16 @@
// if1.rs // if1.rs
// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn bigger(a: i32, b: i32) -> i32 { pub fn bigger(a: i32, b: i32) -> i32 {
// Complete this function to return the bigger number! // Complete this function to return the bigger number!
// Do not use: // Do not use:
// - another function call // - another function call
// - additional variables // - additional variables
if a > b {
return a;
} else {
return b;
}
} }
// Don't mind this for now :) // Don't mind this for now :)

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@ -4,13 +4,13 @@
// Step 2: Get the bar_for_fuzz and default_to_baz tests passing! // Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub fn foo_if_fizz(fizzish: &str) -> &str { pub fn foo_if_fizz(fizzish: &str) -> &str {
if fizzish == "fizz" { if fizzish == "fizz" {
"foo" "foo"
} else if fizzish == "fuzz" {
"bar"
} else { } else {
1 "baz"
} }
} }

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@ -9,8 +9,6 @@
// when you change one of the lines below! Try adding a `println!` line, or try changing // when you change one of the lines below! Try adding a `println!` line, or try changing
// what it outputs in your terminal. Try removing a semicolon and see what happens! // what it outputs in your terminal. Try removing a semicolon and see what happens!
// I AM NOT DONE
fn main() { fn main() {
println!("Hello and"); println!("Hello and");
println!(r#" welcome to... "#); println!(r#" welcome to... "#);

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@ -2,8 +2,6 @@
// Make the code print a greeting to the world. // Make the code print a greeting to the world.
// Execute `rustlings hint intro2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint intro2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
println!("Hello {}!"); println!("Hello {}!", "world");
} }

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@ -1,12 +1,10 @@
// move_semantics1.rs // move_semantics1.rs
// Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);

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@ -2,12 +2,10 @@
// Make me compile without changing line 13 or moving line 10! // Make me compile without changing line 13 or moving line 10!
// Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0.clone());
// Do not change the following line! // Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0); println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);

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@ -3,8 +3,6 @@
// (no lines with multiple semicolons necessary!) // (no lines with multiple semicolons necessary!)
// Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
@ -17,7 +15,7 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);

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@ -4,12 +4,10 @@
// function. // function.
// Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0: Vec<i32> = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec();
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -20,7 +18,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument // `fill_vec()` no longer takes `vec: Vec<i32>` as argument
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let mut vec = vec; let mut vec = Vec::new();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -3,13 +3,11 @@
// adding, changing or removing any of them. // adding, changing or removing any of them.
// Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let mut x = 100; let mut x = 100;
let y = &mut x; let y = &mut x;
let z = &mut x;
*y += 100; *y += 100;
let z = &mut x;
*z += 1000; *z += 1000;
assert_eq!(x, 1200); assert_eq!(x, 1200);
} }

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@ -2,24 +2,22 @@
// Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand for a hint.
// You can't change anything except adding or removing references. // You can't change anything except adding or removing references.
// I AM NOT DONE
fn main() { fn main() {
let data = "Rust is great!".to_string(); let data = "Rust is great!".to_string();
get_char(data); get_char(&data);
string_uppercase(&data); string_uppercase(data);
} }
// Should not take ownership // Should not take ownership
fn get_char(data: String) -> char { fn get_char(data: &String) -> char {
data.chars().last().unwrap() data.chars().last().unwrap()
} }
// Should take ownership // Should take ownership
fn string_uppercase(mut data: &String) { fn string_uppercase(mut data: String) {
data = &data.to_uppercase(); data = data.to_uppercase();
println!("{}", data); println!("{}", data);
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Booleans (`bool`) // Booleans (`bool`)
@ -12,7 +10,7 @@ fn main() {
println!("Good morning!"); println!("Good morning!");
} }
let // Finish the rest of this line like the example! Or make it be false! let is_evening = false;
if is_evening { if is_evening {
println!("Good evening!"); println!("Good evening!");
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Characters (`char`) // Characters (`char`)
@ -18,9 +16,9 @@ fn main() {
println!("Neither alphabetic nor numeric!"); println!("Neither alphabetic nor numeric!");
} }
let // Finish this line like the example! What's your favorite character? let your_character = '!'; // Finish this line like the example! What's your favorite character?
// Try a letter, try a number, try a special character, try a character // Try a letter, try a number, try a special character, try a character
// from a different language than your own, try an emoji! // from a different language than your own, try an emoji!
if your_character.is_alphabetic() { if your_character.is_alphabetic() {
println!("Alphabetical!"); println!("Alphabetical!");
} else if your_character.is_numeric() { } else if your_character.is_numeric() {

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@ -2,10 +2,8 @@
// Create an array with at least 100 elements in it where the ??? is. // Create an array with at least 100 elements in it where the ??? is.
// Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let a = ??? let a = [0; 100];
if a.len() >= 100 { if a.len() >= 100 {
println!("Wow, that's a big array!"); println!("Wow, that's a big array!");

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@ -2,13 +2,11 @@
// Get a slice out of Array a where the ??? is so that the test passes. // Get a slice out of Array a where the ??? is so that the test passes.
// Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[test] #[test]
fn slice_out_of_array() { fn slice_out_of_array() {
let a = [1, 2, 3, 4, 5]; let a = [1, 2, 3, 4, 5];
let nice_slice = ??? let nice_slice = &a[1..4];
assert_eq!([2, 3, 4], nice_slice) assert_eq!([2, 3, 4], nice_slice)
} }

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@ -2,11 +2,9 @@
// Destructure the `cat` tuple so that the println will work. // Destructure the `cat` tuple so that the println will work.
// Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let cat = ("Furry McFurson", 3.5); let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat; let (name, age) = cat;
println!("{} is {} years old.", name, age); println!("{} is {} years old.", name, age);
} }

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@ -3,14 +3,11 @@
// You can put the expression for the second element where ??? is so that the test passes. // You can put the expression for the second element where ??? is so that the test passes.
// Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[test] #[test]
fn indexing_tuple() { fn indexing_tuple() {
let numbers = (1, 2, 3); let numbers = (1, 2, 3);
// Replace below ??? with the tuple indexing syntax. // Replace below ??? with the tuple indexing syntax.
let second = ???; let second = numbers.1;
assert_eq!(2, second, assert_eq!(2, second, "This is not the 2nd number in the tuple!")
"This is not the 2nd number in the tuple!")
} }

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@ -10,10 +10,12 @@
// Write a function that calculates the price of an order of apples given // Write a function that calculates the price of an order of apples given
// the quantity bought. No hints this time! // the quantity bought. No hints this time!
// I AM NOT DONE
// Put your function here! // Put your function here!
// fn calculate_price_of_apples { fn calculate_price_of_apples(apples: i32) -> i32 {
let price = if apples > 40 { 1 } else { 2 };
price * apples
}
// Don't modify this function! // Don't modify this function!
#[test] #[test]

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@ -2,13 +2,14 @@
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// Execute `rustlings hint structs1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint structs1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here // TODO: Something goes here
blue: i32,
green: i32,
red: i32,
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(i32, i32, i32);
#[derive(Debug)] #[derive(Debug)]
struct UnitLikeStruct; struct UnitLikeStruct;
@ -20,7 +21,11 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! // TODO: Instantiate a classic c struct!
// let green = let green = ColorClassicStruct {
blue: 0,
green: 255,
red: 0,
};
assert_eq!(green.red, 0); assert_eq!(green.red, 0);
assert_eq!(green.green, 255); assert_eq!(green.green, 255);
@ -30,7 +35,7 @@ mod tests {
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! // TODO: Instantiate a tuple struct!
// let green = let green = ColorTupleStruct(0, 255, 0);
assert_eq!(green.0, 0); assert_eq!(green.0, 0);
assert_eq!(green.1, 255); assert_eq!(green.1, 255);
@ -40,7 +45,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit-like struct! // TODO: Instantiate a unit-like struct!
// let unit_like_struct = let unit_like_struct = UnitLikeStruct;
let message = format!("{:?}s are fun!", unit_like_struct); let message = format!("{:?}s are fun!", unit_like_struct);
assert_eq!(message, "UnitLikeStructs are fun!"); assert_eq!(message, "UnitLikeStructs are fun!");

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@ -2,8 +2,6 @@
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// Execute `rustlings hint structs2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint structs2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Order { struct Order {
name: String, name: String,
@ -35,7 +33,12 @@ mod tests {
fn your_order() { fn your_order() {
let order_template = create_order_template(); let order_template = create_order_template();
// TODO: Create your own order using the update syntax and template above! // TODO: Create your own order using the update syntax and template above!
// let your_order = let your_order = Order {
name: String::from("Hacker in Rust"),
count: 1,
..order_template
};
assert_eq!(your_order.name, "Hacker in Rust"); assert_eq!(your_order.name, "Hacker in Rust");
assert_eq!(your_order.year, order_template.year); assert_eq!(your_order.year, order_template.year);
assert_eq!(your_order.made_by_phone, order_template.made_by_phone); assert_eq!(your_order.made_by_phone, order_template.made_by_phone);

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@ -4,8 +4,6 @@
// Make the code compile and the tests pass! // Make the code compile and the tests pass!
// Execute `rustlings hint structs3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint structs3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Package { struct Package {
sender_country: String, sender_country: String,
@ -26,12 +24,18 @@ impl Package {
} }
} }
fn is_international(&self) -> ??? { fn is_international(&self) -> bool {
// Something goes here... // Something goes here...
if self.sender_country != self.recipient_country {
true
} else {
false
}
} }
fn get_fees(&self, cents_per_gram: i32) -> ??? { fn get_fees(&self, cents_per_gram: i32) -> i32 {
// Something goes here... // Something goes here...
self.weight_in_grams * cents_per_gram
} }
} }

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@ -2,9 +2,7 @@
// Make me compile! // Make me compile!
// Execute `rustlings hint variables1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
x = 5; let mut x = 5;
println!("x has the value {}", x); println!("x has the value {}", x);
} }

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@ -1,10 +1,8 @@
// variables2.rs // variables2.rs
// Execute `rustlings hint variables2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let x; let x = 10;
if x == 10 { if x == 10 {
println!("x is ten!"); println!("x is ten!");
} else { } else {

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@ -1,9 +1,7 @@
// variables3.rs // variables3.rs
// Execute `rustlings hint variables3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let x: i32; let x: i32 = 0;
println!("Number {}", x); println!("Number {}", x);
} }

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@ -1,10 +1,8 @@
// variables4.rs // variables4.rs
// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let x = 3; let mut x = 3;
println!("Number {}", x); println!("Number {}", x);
x = 5; // don't change this line x = 5; // don't change this line
println!("Number {}", x); println!("Number {}", x);

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@ -1,11 +1,10 @@
// variables5.rs // variables5.rs
// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let number = "T-H-R-E-E"; // don't change this line let mut number = "T-H-R-E-E"; // don't change this line
println!("Spell a Number : {}", number); println!("Spell a Number : {}", number);
number = 3; // don't rename this variable let number = 3; // don't rename this variable
println!("Number plus two is : {}", number + 2); println!("Number plus two is : {}", number + 2);
} }

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@ -1,9 +1,7 @@
// variables6.rs // variables6.rs
// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint variables6` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE const NUMBER: i32 = 3;
const NUMBER = 3;
fn main() { fn main() {
println!("Number {}", NUMBER); println!("Number {}", NUMBER);
} }

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@ -4,11 +4,9 @@
// Make me compile and pass the test! // Make me compile and pass the test!
// Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn array_and_vec() -> ([i32; 4], Vec<i32>) { fn array_and_vec() -> ([i32; 4], Vec<i32>) {
let a = [10, 20, 30, 40]; // a plain array let a = [10, 20, 30, 40]; // a plain array
let v = // TODO: declare your vector here with the macro for vectors let v = vec![10, 20, 30, 40]; // TODO: declare your vector here with the macro for vectors
(a, v) (a, v)
} }

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@ -6,13 +6,11 @@
// //
// Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn vec_loop(mut v: Vec<i32>) -> Vec<i32> { fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
for i in v.iter_mut() { for i in v.iter_mut() {
// TODO: Fill this up so that each element in the Vec `v` is // TODO: Fill this up so that each element in the Vec `v` is
// multiplied by 2. // multiplied by 2.
??? *i = *i * 2;
} }
// At this point, `v` should be equal to [4, 8, 12, 16, 20]. // At this point, `v` should be equal to [4, 8, 12, 16, 20].
@ -20,11 +18,13 @@ fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
} }
fn vec_map(v: &Vec<i32>) -> Vec<i32> { fn vec_map(v: &Vec<i32>) -> Vec<i32> {
v.iter().map(|num| { v.iter()
// TODO: Do the same thing as above - but instead of mutating the .map(|num| {
// Vec, you can just return the new number! // TODO: Do the same thing as above - but instead of mutating the
??? // Vec, you can just return the new number!
}).collect() num * 2
})
.collect()
} }
#[cfg(test)] #[cfg(test)]

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@ -125,6 +125,8 @@ fn main() {
std::process::exit(0); std::process::exit(0);
} }
let foo = 5;
if args.nested.is_none() { if args.nested.is_none() {
println!("\n{WELCOME}\n"); println!("\n{WELCOME}\n");
} }

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@ -16,9 +16,10 @@ pub fn verify<'a>(
let (num_done, total) = progress; let (num_done, total) = progress;
let bar = ProgressBar::new(total as u64); let bar = ProgressBar::new(total as u64);
let mut percentage = num_done as f32 / total as f32 * 100.0; let mut percentage = num_done as f32 / total as f32 * 100.0;
bar.set_style(ProgressStyle::default_bar() bar.set_style(
.template("Progress: [{bar:60.green/red}] {pos}/{len} {msg}") ProgressStyle::default_bar()
.progress_chars("#>-") .template("Progress: [{bar:60.green/red}] {pos}/{len} {msg}")
.progress_chars("#>-"),
); );
bar.set_position(num_done as u64); bar.set_position(num_done as u64);
bar.set_message(format!("({:.1} %)", percentage)); bar.set_message(format!("({:.1} %)", percentage));