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Refactor build_scores_table function to update goals scored and conceded
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@ -14,8 +14,6 @@
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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// A structure to store the goal details of a team.
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@ -39,6 +37,25 @@ fn build_scores_table(results: String) -> HashMap<String, Team> {
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// will be the number of goals conceded from team_2, and similarly
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// goals scored by team_2 will be the number of goals conceded by
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// team_1.
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scores.entry(team_1_name.clone()).or_insert(Team {
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goals_scored: 0,
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goals_conceded: 0
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});
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scores.entry(team_2_name.clone()).or_insert(Team {
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goals_scored: 0,
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goals_conceded: 0
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});
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if let Some(team) = scores.get_mut(&team_1_name) {
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team.goals_scored += team_1_score;
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team.goals_conceded += team_2_score;
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}
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if let Some(team) = scores.get_mut(&team_2_name) {
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team.goals_scored += team_2_score;
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team.goals_conceded += team_1_score;
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}
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}
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scores
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}
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