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import
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@ -3,8 +3,11 @@
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// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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// I AM DONE
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fn main() {
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call_me();
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}
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fn call_me() {
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}
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@ -9,7 +9,7 @@ fn main() {
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call_me(3);
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}
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fn call_me(num:) {
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fn call_me(num:u8) {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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}
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@ -3,10 +3,10 @@
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// Execute `rustlings hint variables4` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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// I AM DONE
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fn main() {
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let x = 3;
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let mut x = 3;
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println!("Number {}", x);
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x = 5; // don't change this line
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println!("Number {}", x);
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@ -3,11 +3,11 @@
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// Execute `rustlings hint variables5` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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// I AM DONE
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fn main() {
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let number = "T-H-R-E-E"; // don't change this line
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println!("Spell a Number : {}", number);
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number = 3; // don't rename this variable
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let number = 3; // don't rename this variable
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println!("Number plus two is : {}", number + 2);
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}
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@ -3,9 +3,9 @@
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// Execute `rustlings hint variables6` or use the `hint` watch subcommand for a
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// hint.
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// I AM NOT DONE
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// I AM DONE
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const NUMBER = 3;
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const NUMBER:usize = 3;
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fn main() {
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println!("Number {}", NUMBER);
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}
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