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Through Quiz 1
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@ -1,7 +1,9 @@
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// functions1.rs
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// functions1.rs
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// Make me compile! Execute `rustlings hint functions1` for hints :)
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// Make me compile! Execute `rustlings hint functions1` for hints :)
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// I AM NOT DONE
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fn call_me() {
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}
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fn main() {
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fn main() {
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call_me();
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call_me();
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@ -1,13 +1,12 @@
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// functions2.rs
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// functions2.rs
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// Make me compile! Execute `rustlings hint functions2` for hints :)
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// Make me compile! Execute `rustlings hint functions2` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me(3);
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call_me(3);
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}
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}
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fn call_me(num: u32) {
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fn call_me(num:) {
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for i in 0..num {
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for i in 0..num {
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println!("Ring! Call number {}", i + 1);
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println!("Ring! Call number {}", i + 1);
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}
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}
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@ -1,10 +1,9 @@
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// functions3.rs
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// functions3.rs
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// Make me compile! Execute `rustlings hint functions3` for hints :)
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// Make me compile! Execute `rustlings hint functions3` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me();
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call_me(0);
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}
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}
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fn call_me(num: u32) {
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fn call_me(num: u32) {
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@ -4,14 +4,13 @@
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// This store is having a sale where if the price is an even number, you get
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// This store is having a sale where if the price is an even number, you get
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// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let original_price = 51;
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let original_price = 51;
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println!("Your sale price is {}", sale_price(original_price));
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println!("Your sale price is {}", sale_price(original_price));
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}
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}
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fn sale_price(price: i32) -> {
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fn sale_price(price: i32) -> i32 {
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if is_even(price) {
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if is_even(price) {
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price - 10
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price - 10
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} else {
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} else {
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@ -1,7 +1,6 @@
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// functions5.rs
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// functions5.rs
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// Make me compile! Execute `rustlings hint functions5` for hints :)
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// Make me compile! Execute `rustlings hint functions5` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let answer = square(3);
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let answer = square(3);
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@ -9,5 +8,7 @@ fn main() {
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}
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}
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fn square(num: i32) -> i32 {
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fn square(num: i32) -> i32 {
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num * num;
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num * num // This is really subtle, here we're not, stricly speaking, returning anything.
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// We're simply writing an expression (because there's no ; if there was it'd be a
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// "statement")
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}
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}
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@ -1,6 +1,5 @@
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// if1.rs
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// if1.rs
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// I AM NOT DONE
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pub fn bigger(a: i32, b: i32) -> i32 {
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pub fn bigger(a: i32, b: i32) -> i32 {
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// Complete this function to return the bigger number!
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// Complete this function to return the bigger number!
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@ -8,6 +7,12 @@ pub fn bigger(a: i32, b: i32) -> i32 {
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// - another function call
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// - another function call
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// - additional variables
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// - additional variables
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// Execute `rustlings hint if1` for hints
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// Execute `rustlings hint if1` for hints
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if a >= b{
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a // Returns? the expression a
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}
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else {
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b // Returns? the expression b
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}
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}
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}
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// Don't mind this for now :)
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// Don't mind this for now :)
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@ -4,13 +4,16 @@
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// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
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// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
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// Execute the command `rustlings hint if2` if you want a hint :)
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// Execute the command `rustlings hint if2` if you want a hint :)
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// I AM NOT DONE
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pub fn fizz_if_foo(fizzish: &str) -> &str {
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pub fn fizz_if_foo(fizzish: &str) -> &str {
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if fizzish == "fizz" {
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if fizzish == "fizz" {
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"foo"
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"foo"
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} else {
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}
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1
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else if fizzish == "fuzz" {
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"bar"
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}
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else {
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"baz"
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}
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}
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}
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}
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// more than 40 at once, each apple only costs 1! Write a function that calculates
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// more than 40 at once, each apple only costs 1! Write a function that calculates
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// the price of an order of apples given the quantity bought. No hints this time!
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// the price of an order of apples given the quantity bought. No hints this time!
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// I AM NOT DONE
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// Put your function here!
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// Put your function here!
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// fn calculate_apple_price {
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fn calculate_apple_price(numOfApples: u32) -> u32 {
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if numOfApples <= 40{
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2*numOfApples
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}
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else{
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numOfApples
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}
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}
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// Don't modify this function!
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// Don't modify this function!
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#[test]
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#[test]
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// Make me compile!
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// Make me compile!
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// Execute the command `rustlings hint variables1` if you want a hint :)
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// Execute the command `rustlings hint variables1` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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x = 5;
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let x = 5;
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println!("x has the value {}", x);
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println!("x has the value {}", x);
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}
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}
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// variables2.rs
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// variables2.rs
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// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x;
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let x: u32 = 1;
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if x == 10 {
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if x == 10 {
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println!("Ten!");
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println!("Ten!");
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} else {
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} else {
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// variables3.rs
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// variables3.rs
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// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x = 3;
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let mut x = 3;
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println!("Number {}", x);
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println!("Number {}", x);
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x = 5; // don't change this line
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x = 5; // don't change this line
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println!("Number {}", x);
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println!("Number {}", x);
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// variables4.rs
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// variables4.rs
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// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let x: i32;
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let x: i32 = -32 ;
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println!("Number {}", x);
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println!("Number {}", x);
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}
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}
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// variables5.rs
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// variables5.rs
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// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let number = "T-H-R-E-E"; // don't change this line
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let number = "T-H-R-E-E"; // don't change this line
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println!("Spell a Number : {}", number);
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println!("Spell a Number : {}", number);
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number = 3;
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let number = 3;
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println!("Number plus two is : {}", number + 2);
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println!("Number plus two is : {}", number + 2);
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}
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}
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// variables6.rs
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// variables6.rs
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// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
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// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
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// I AM NOT DONE
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const NUMBER = 3;
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const NUMBER: i32 = 3;
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fn main() {
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fn main() {
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println!("Number {}", NUMBER);
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println!("Number {}", NUMBER);
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}
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}
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