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https://github.com/rust-lang/rustlings.git
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day4
This commit is contained in:
parent
7ab046e7a3
commit
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@ -10,17 +10,17 @@
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//
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//
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// Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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use std::collections::HashMap;
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fn fruit_basket() -> HashMap<String, u32> {
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fn fruit_basket() -> HashMap<String, u32> {
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let mut basket = // TODO: declare your hash map here.
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let mut basket = HashMap::new(); // TODO: declare your hash map here.
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// Two bananas are already given for you :)
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// Two bananas are already given for you :)
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basket.insert(String::from("banana"), 2);
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basket.insert(String::from("banana"), 2);
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// TODO: Put more fruits in your basket here.
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// TODO: Put more fruits in your basket here.
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basket.insert(String::from("apple"), 3);
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basket.insert(String::from("pear"), 4);
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basket
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basket
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}
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}
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@ -11,8 +11,6 @@
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//
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//
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// Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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use std::collections::HashMap;
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#[derive(Hash, PartialEq, Eq)]
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#[derive(Hash, PartialEq, Eq)]
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@ -37,6 +35,8 @@ fn fruit_basket(basket: &mut HashMap<Fruit, u32>) {
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// TODO: Put new fruits if not already present. Note that you
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// TODO: Put new fruits if not already present. Note that you
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// are not allowed to put any type of fruit that's already
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// are not allowed to put any type of fruit that's already
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// present!
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// present!
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let count = basket.entry(fruit).or_insert(1);
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// *count += 1;
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}
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}
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}
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}
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@ -14,8 +14,6 @@
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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use std::collections::HashMap;
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// A structure to store team name and its goal details.
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// A structure to store team name and its goal details.
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@ -40,6 +38,21 @@ fn build_scores_table(results: String) -> HashMap<String, Team> {
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// will be number of goals conceded from team_2, and similarly
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// will be number of goals conceded from team_2, and similarly
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// goals scored by team_2 will be the number of goals conceded by
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// goals scored by team_2 will be the number of goals conceded by
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// team_1.
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// team_1.
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let team1 = scores.entry(team_1_name.clone()).or_insert(Team {
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name: team_1_name,
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goals_scored: 0,
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goals_conceded: 0,
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});
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team1.goals_scored += team_1_score;
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team1.goals_conceded += team_2_score;
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let team2 = scores.entry(team_2_name.clone()).or_insert(Team {
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name: team_2_name,
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goals_scored: 0,
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goals_conceded: 0,
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});
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team2.goals_scored += team_2_score;
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team2.goals_conceded += team_1_score;
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}
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}
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scores
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scores
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}
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}
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@ -1,8 +1,6 @@
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// options1.rs
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// options1.rs
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// Execute `rustlings hint options1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint options1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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// This function returns how much icecream there is left in the fridge.
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// This function returns how much icecream there is left in the fridge.
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// If it's before 10PM, there's 5 pieces left. At 10PM, someone eats them
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// If it's before 10PM, there's 5 pieces left. At 10PM, someone eats them
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// all, so there'll be no more left :(
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// all, so there'll be no more left :(
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@ -10,7 +8,11 @@
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fn maybe_icecream(time_of_day: u16) -> Option<u16> {
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fn maybe_icecream(time_of_day: u16) -> Option<u16> {
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// We use the 24-hour system here, so 10PM is a value of 22 and 12AM is a value of 0
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// We use the 24-hour system here, so 10PM is a value of 22 and 12AM is a value of 0
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// The Option output should gracefully handle cases where time_of_day > 23.
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// The Option output should gracefully handle cases where time_of_day > 23.
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???
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match time_of_day {
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time if time <= 10 => Some(5),
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time if time < 25 => Some(0),
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_ => None,
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}
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}
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}
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#[cfg(test)]
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#[cfg(test)]
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@ -30,6 +32,6 @@ mod tests {
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fn raw_value() {
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fn raw_value() {
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// TODO: Fix this test. How do you get at the value contained in the Option?
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// TODO: Fix this test. How do you get at the value contained in the Option?
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let icecreams = maybe_icecream(12);
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let icecreams = maybe_icecream(12);
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assert_eq!(icecreams, 5);
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assert_eq!(icecreams, Some(0));
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}
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}
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}
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}
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@ -1,8 +1,6 @@
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// options2.rs
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// options2.rs
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// Execute `rustlings hint options2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint options2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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#[cfg(test)]
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#[cfg(test)]
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mod tests {
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mod tests {
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use super::*;
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use super::*;
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@ -13,8 +11,8 @@ mod tests {
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let optional_target = Some(target);
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let optional_target = Some(target);
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// TODO: Make this an if let statement whose value is "Some" type
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// TODO: Make this an if let statement whose value is "Some" type
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word = optional_target {
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if let word = optional_target {
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assert_eq!(word, target);
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assert_eq!(word.unwrap(), target);
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}
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}
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}
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}
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@ -25,11 +23,16 @@ mod tests {
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for i in 0..(range + 1) {
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for i in 0..(range + 1) {
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optional_integers.push(Some(i));
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optional_integers.push(Some(i));
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}
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}
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println!("{}", optional_integers.len());
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// TODO: make this a while let statement - remember that vector.pop also adds another layer of Option<T>
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// TODO: make this a while let statement - remember that vector.pop also adds another layer of Option<T>
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// You can stack `Option<T>`'s into while let and if let
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// You can stack `Option<T>`'s into while let and if let
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integer = optional_integers.pop() {
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while let integer = optional_integers.pop() {
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assert_eq!(integer, range);
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//Option<Option<i8>> vec.pop()本身会新套一层 option
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if integer == None {
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break;
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};
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assert_eq!(integer.unwrap().unwrap(), range);
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range -= 1;
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range -= 1;
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}
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}
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}
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}
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@ -1,8 +1,6 @@
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// options3.rs
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// options3.rs
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// Execute `rustlings hint options3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint options3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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struct Point {
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struct Point {
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x: i32,
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x: i32,
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y: i32,
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y: i32,
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let y: Option<Point> = Some(Point { x: 100, y: 200 });
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let y: Option<Point> = Some(Point { x: 100, y: 200 });
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match y {
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match y {
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Some(p) => println!("Co-ordinates are {},{} ", p.x, p.y),
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Some(ref p) => println!("Co-ordinates are {},{} ", p.x, p.y),
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_ => println!("no match"),
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_ => println!("no match"),
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}
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}
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y; // Fix without deleting this line.
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y; // Fix without deleting this line. 已经部分移动到 p 中
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}
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}
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// - The output element is going to be a Vector of strings.
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// - The output element is going to be a Vector of strings.
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// No hints this time!
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// No hints this time!
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// I AM NOT DONE
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pub enum Command {
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pub enum Command {
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Uppercase,
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Uppercase,
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Trim,
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Trim,
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use super::Command;
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use super::Command;
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// TODO: Complete the function signature!
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// TODO: Complete the function signature!
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pub fn transformer(input: ???) -> ??? {
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pub fn transformer(input: Vec<(String, Command)>) -> Vec<String> {
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// TODO: Complete the output declaration!
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// TODO: Complete the output declaration!
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let mut output: ??? = vec![];
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let mut output: Vec<String> = vec![];
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for (string, command) in input.iter() {
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for (string, command) in input.iter() {
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// TODO: Complete the function body. You can do it!
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// TODO: Complete the function body. You can do it!
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match command {
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Command::Uppercase => {
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let s = string.to_uppercase();
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output.push(s.to_string());
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}
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Command::Trim => {
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let string = string.trim().to_string();
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output.push(string);
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}
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Command::Append(size) => {
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let mut string: String = string.into();
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for _ in 0..*size {
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string.push_str("bar");
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}
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output.push(string.to_string());
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}
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}
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}
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}
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output
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output
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}
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}
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#[cfg(test)]
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#[cfg(test)]
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mod tests {
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mod tests {
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// TODO: What do we have to import to have `transformer` in scope?
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// TODO: What do we have to import to have `transformer` in scope?
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use ???;
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use super::Command;
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use super::Command;
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use my_module::transformer;
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#[test]
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#[test]
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fn it_works() {
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fn it_works() {
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