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day one
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8
I_have_done/intro/README.md
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I_have_done/intro/README.md
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# Intro
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Rust uses the `print!` and `println!` macros to print text to the console.
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## Further information
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- [Hello World](https://doc.rust-lang.org/rust-by-example/hello.html)
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- [Formatted print](https://doc.rust-lang.org/rust-by-example/hello/print.html)
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21
I_have_done/intro/intro1.rs
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I_have_done/intro/intro1.rs
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// intro1.rs
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// About this `I AM NOT DONE` thing:
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// We sometimes encourage you to keep trying things on a given exercise, even
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// after you already figured it out. If you got everything working and feel
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// ready for the next exercise, remove the `I AM NOT DONE` comment below.
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// Execute the command `rustlings hint intro1` for a hint.
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fn main() {
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println!("Hello and");
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println!(r#" welcome to... "#);
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println!(r#" _ _ _ "#);
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println!(r#" _ __ _ _ ___| |_| (_)_ __ __ _ ___ "#);
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println!(r#" | '__| | | / __| __| | | '_ \ / _` / __| "#);
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println!(r#" | | | |_| \__ \ |_| | | | | | (_| \__ \ "#);
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println!(r#" |_| \__,_|___/\__|_|_|_| |_|\__, |___/ "#);
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println!(r#" |___/ "#);
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println!();
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println!("This exercise compiles successfully. The remaining exercises contain a compiler");
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println!("or logic error. The central concept behind Rustlings is to fix these errors and");
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println!("solve the exercises. Good luck!");
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}
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7
I_have_done/intro/intro2.rs
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I_have_done/intro/intro2.rs
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// intro2.rs
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// Make the code print a greeting to the world.
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// Execute `rustlings hint intro2` for a hint.
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fn main() {
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println!("Hello!");
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}
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2
I_have_done/intro/mod.rs
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I_have_done/intro/mod.rs
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mod intro1;
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mod intro2;
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9
I_have_done/variables/README.md
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I_have_done/variables/README.md
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# Variables
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In Rust, variables are immutable by default.
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When a variable is immutable, once a value is bound to a name, you can’t change that value.
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You can make them mutable by adding mut in front of the variable name.
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## Further information
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- [Variables and Mutability](https://doc.rust-lang.org/book/ch03-01-variables-and-mutability.html)
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I_have_done/variables/mod.rs
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I_have_done/variables/mod.rs
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mod variables1;
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mod variables2;
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mod variables3;
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mod variables4;
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mod variables5;
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mod variables6;
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I_have_done/variables/variables1.rs
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I_have_done/variables/variables1.rs
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// variables1.rs
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// Make me compile!
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// Execute the command `rustlings hint variables1` if you want a hint :)
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fn main() {
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let x = 5;
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println!("x has the value {}", x);
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}
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I_have_done/variables/variables2.rs
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I_have_done/variables/variables2.rs
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// variables2.rs
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// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
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fn main() {
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let x = 10;
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if x == 10 {
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println!("Ten!");
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} else {
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println!("Not ten!");
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}
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}
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10
I_have_done/variables/variables3.rs
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I_have_done/variables/variables3.rs
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// variables3.rs
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// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
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fn main() {
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let mut x = 3;
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println!("Number {}", x);
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x = 5; // don't change this line
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println!("Number {}", x);
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}
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8
I_have_done/variables/variables4.rs
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I_have_done/variables/variables4.rs
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// variables4.rs
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// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
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fn main() {
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let x: i32 = 100;
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println!("Number {}", x);
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}
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10
I_have_done/variables/variables5.rs
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I_have_done/variables/variables5.rs
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// variables5.rs
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// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
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fn main() {
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let number = "T-H-R-E-E"; // don't change this line
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println!("Spell a Number : {}", number);
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let mut number = 3;
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println!("Number plus two is : {}", number + 2);
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}
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9
I_have_done/variables/variables6.rs
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I_have_done/variables/variables6.rs
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// variables6.rs
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// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
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const NUMBER : i32 = 3;
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fn main() {
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println!("Number {}", NUMBER);
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}
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// Make me compile!
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// Execute the command `rustlings hint variables1` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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x = 5;
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let x = 5;
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println!("x has the value {}", x);
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}
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@ -1,10 +1,9 @@
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// variables2.rs
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// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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let x;
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let x = 10;
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if x == 10 {
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println!("Ten!");
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} else {
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@ -1,10 +1,9 @@
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// variables3.rs
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// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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let x = 3;
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let mut x = 3;
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println!("Number {}", x);
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x = 5; // don't change this line
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println!("Number {}", x);
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@ -1,9 +1,8 @@
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// variables4.rs
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// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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let x: i32;
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let x: i32 = 100;
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println!("Number {}", x);
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}
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@ -1,11 +1,10 @@
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// variables5.rs
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// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
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// I AM NOT DONE
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fn main() {
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let number = "T-H-R-E-E"; // don't change this line
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println!("Spell a Number : {}", number);
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number = 3;
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let mut number = 3;
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println!("Number plus two is : {}", number + 2);
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}
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@ -1,9 +1,9 @@
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// variables6.rs
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// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
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// I AM NOT DONE
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const NUMBER = 3;
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const NUMBER : i32 = 3;
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fn main() {
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println!("Number {}", NUMBER);
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}
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