done till exercises/quiz3

This commit is contained in:
ben1009 2023-02-16 11:51:04 +08:00
parent 782076dbcc
commit 6623e38988
8 changed files with 40 additions and 22 deletions

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@ -3,9 +3,22 @@
// Execute `rustlings hint generics1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
// ChatGPT
// Vec<_> is a shorthand syntax in Rust for declaring a vector with the element type left unspecified.
// In Rust, a vector is a dynamically resizable array that allows you to store and manipulate a collection of elements. When declaring a vector, you typically specify the element type that the vector will contain. For example, to create a vector of integers, you would declare it as Vec<i32>.
// However, if you want to declare a vector without specifying the element type, you can use the underscore (_) as a placeholder. This is useful when you want the compiler to infer the element type based on the values you insert into the vector.
// For example, the following code creates a vector of integers and inserts the values 1, 2, and 3 into it:
// let v: Vec<_> = vec![1, 2, 3];
// Here, the underscore allows the compiler to infer that the vector contains integers. If you were to remove the underscore, you would have to explicitly specify the element type as i32:
// let v: Vec<i32> = vec![1, 2, 3];
fn main() {
let mut shopping_list: Vec<?> = Vec::new();
let mut shopping_list: Vec<_> = Vec::new();
// let mut shopping_list: Vec<&str> = Vec::new();
shopping_list.push("milk");
}

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@ -3,14 +3,12 @@
// Execute `rustlings hint generics2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
struct Wrapper {
value: u32,
struct Wrapper<T> {
value: T,
}
impl Wrapper {
pub fn new(value: u32) -> Self {
impl<T> Wrapper<T> {
pub fn new(value: T) -> Self {
Wrapper { value }
}
}

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@ -7,13 +7,13 @@ Data types can implement traits. To do so, the methods making up the trait are d
In this way, traits are somewhat similar to Java interfaces and C++ abstract classes.
Some additional common Rust traits include:
- `Clone` (the `clone` method)
- `Display` (which allows formatted display via `{}`)
- `Debug` (which allows formatted display via `{:?}`)
Because traits indicate shared behavior between data types, they are useful when writing generics.
## Further information
- [Traits](https://doc.rust-lang.org/book/ch10-02-traits.html)

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@ -9,14 +9,15 @@
// implementing this trait.
// Execute `rustlings hint traits1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
trait AppendBar {
fn append_bar(self) -> Self;
}
impl AppendBar for String {
// TODO: Implement `AppendBar` for type `String`.
fn append_bar(self) -> Self {
format!("{}{}", self, "Bar")
}
}
fn main() {

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@ -11,13 +11,19 @@
// you can do this!
// Execute `rustlings hint traits2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
trait AppendBar {
fn append_bar(self) -> Self;
}
// TODO: Implement trait `AppendBar` for a vector of strings.
impl AppendBar for Vec<String> {
// In other words, when a value is owned, its mutability is not part of the type, only the binding. When calling a function or implementing a trait, only the types have to match, not the patterns of the parameters
// When a value is moved, it doesn't matter for the method declaration whether or not it is mutated. An owned value can always be made mutable anyway: let mut x = x;
fn append_bar(mut self) -> Self {
self.push("Bar".into());
self
}
}
#[cfg(test)]
mod tests {

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@ -7,10 +7,10 @@
// Consider what you can add to the Licensed trait.
// Execute `rustlings hint traits3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub trait Licensed {
fn licensing_info(&self) -> String;
fn licensing_info(&self) -> String {
String::from("Some information")
}
}
struct SomeSoftware {

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@ -4,8 +4,6 @@
// Don't change any line other than the marked one.
// Execute `rustlings hint traits4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub trait Licensed {
fn licensing_info(&self) -> String {
"some information".to_string()
@ -20,7 +18,11 @@ impl Licensed for SomeSoftware {}
impl Licensed for OtherSoftware {}
// YOU MAY ONLY CHANGE THE NEXT LINE
fn compare_license_types(software: ??, software_two: ??) -> bool {
fn compare_license_types<T, U>(software: T, software_two: U) -> bool
where
T: Licensed,
U: Licensed,
{
software.licensing_info() == software_two.licensing_info()
}

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@ -4,8 +4,6 @@
// Don't change any line other than the marked one.
// Execute `rustlings hint traits5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
pub trait SomeTrait {
fn some_function(&self) -> bool {
true
@ -27,7 +25,7 @@ impl SomeTrait for OtherStruct {}
impl OtherTrait for OtherStruct {}
// YOU MAY ONLY CHANGE THE NEXT LINE
fn some_func(item: ??) -> bool {
fn some_func(item: impl SomeTrait + OtherTrait) -> bool {
item.some_function() && item.other_function()
}