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Complete hashmaps exercises
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@ -10,17 +10,16 @@
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//
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//
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// Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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use std::collections::HashMap;
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fn fruit_basket() -> HashMap<String, u32> {
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fn fruit_basket() -> HashMap<String, u32> {
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let mut basket = // TODO: declare your hash map here.
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let mut basket = HashMap::new();
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// Two bananas are already given for you :)
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// Two bananas are already given for you :)
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basket.insert(String::from("banana"), 2);
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basket.insert(String::from("banana"), 2);
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// TODO: Put more fruits in your basket here.
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basket.insert(String::from("cherry"), 2);
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basket.insert(String::from("dragonfruit"), 2);
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basket
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basket
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}
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}
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@ -13,8 +13,6 @@
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//
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//
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// Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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use std::collections::HashMap;
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#[derive(Hash, PartialEq, Eq)]
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#[derive(Hash, PartialEq, Eq)]
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@ -36,9 +34,18 @@ fn fruit_basket(basket: &mut HashMap<Fruit, u32>) {
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];
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];
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for fruit in fruit_kinds {
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for fruit in fruit_kinds {
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// TODO: Insert new fruits if they are not already present in the basket.
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// Note that you are not allowed to put any type of fruit that's already
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// Note that you are not allowed to put any type of fruit that's already
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// present!
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// present!
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basket.entry(fruit).or_insert(2);
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// Bad way
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// match basket.get(&fruit) {
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// None => {
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// basket.insert(fruit, 2);
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// }
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// _ => {}
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// };
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}
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}
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}
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}
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@ -14,8 +14,6 @@
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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use std::collections::HashMap;
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// A structure to store team name and its goal details.
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// A structure to store team name and its goal details.
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@ -35,11 +33,28 @@ fn build_scores_table(results: String) -> HashMap<String, Team> {
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let team_1_score: u8 = v[2].parse().unwrap();
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let team_1_score: u8 = v[2].parse().unwrap();
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let team_2_name = v[1].to_string();
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let team_2_name = v[1].to_string();
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let team_2_score: u8 = v[3].parse().unwrap();
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let team_2_score: u8 = v[3].parse().unwrap();
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// TODO: Populate the scores table with details extracted from the
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// current line. Keep in mind that goals scored by team_1
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let team_1 = scores.entry(team_1_name.clone()).or_insert(Team {
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// will be the number of goals conceded from team_2, and similarly
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name: team_1_name.clone(),
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// goals scored by team_2 will be the number of goals conceded by
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goals_scored: 0,
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// team_1.
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goals_conceded: 0,
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});
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*team_1 = Team {
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name: team_1_name.clone(),
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goals_scored: team_1.goals_scored + team_1_score,
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goals_conceded: team_1.goals_conceded + team_2_score,
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};
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let team_2 = scores.entry(team_2_name.clone()).or_insert(Team {
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name: team_2_name.clone(),
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goals_scored: 0,
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goals_conceded: 0,
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});
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*team_2 = Team {
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name: team_2_name.clone(),
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goals_scored: team_2.goals_scored + team_2_score,
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goals_conceded: team_2.goals_conceded + team_1_score,
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};
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}
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}
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scores
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scores
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}
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}
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