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exercise done: primitive_types3
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@ -10,3 +10,4 @@ fn call_me(num: i32) {
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println!("Ring! Call number {}", i + 1);
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println!("Ring! Call number {}", i + 1);
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}
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}
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}
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}
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@ -1,10 +1,8 @@
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// functions3.rs
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// functions3.rs
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// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me();
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call_me(10);
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}
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}
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fn call_me(num: u32) {
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fn call_me(num: u32) {
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@ -7,14 +7,12 @@
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// in the signatures for now. If anything, this is a good way to peek ahead
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// in the signatures for now. If anything, this is a good way to peek ahead
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// to future exercises!)
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// to future exercises!)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let original_price = 51;
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let original_price = 51;
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println!("Your sale price is {}", sale_price(original_price));
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println!("Your sale price is {}", sale_price(original_price));
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}
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}
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fn sale_price(price: i32) -> {
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fn sale_price(price: i32) -> i32 {
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if is_even(price) {
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if is_even(price) {
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price - 10
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price - 10
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} else {
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} else {
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@ -1,13 +1,11 @@
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// functions5.rs
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// functions5.rs
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// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let answer = square(3);
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let answer = square(3);
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println!("The square of 3 is {}", answer);
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println!("The square of 3 is {}", answer);
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}
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}
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fn square(num: i32) -> i32 {
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fn square(num: i32) -> i32 {
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num * num;
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num * num
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}
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}
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@ -1,13 +1,13 @@
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// if1.rs
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// if1.rs
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// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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pub fn bigger(a: i32, b: i32) -> i32 {
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pub fn bigger(a: i32, b: i32) -> i32 {
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// Complete this function to return the bigger number!
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// Complete this function to return the bigger number!
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// Do not use:
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// Do not use:
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// - another function call
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// - another function call
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// - additional variables
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// - additional variables
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if a > b { a }
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else { b }
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}
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}
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// Don't mind this for now :)
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// Don't mind this for now :)
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@ -4,13 +4,11 @@
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// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
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// Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
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// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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pub fn foo_if_fizz(fizzish: &str) -> &str {
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pub fn foo_if_fizz(fizzish: &str) -> &str {
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if fizzish == "fizz" {
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if fizzish == "fizz" {
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"foo"
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"foo"
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} else {
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} else {
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1
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"1"
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}
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}
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}
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}
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@ -2,8 +2,6 @@
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// Fill in the rest of the line that has code missing!
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// Fill in the rest of the line that has code missing!
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// No hints, there's no tricks, just get used to typing these :)
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// No hints, there's no tricks, just get used to typing these :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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// Booleans (`bool`)
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// Booleans (`bool`)
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@ -12,7 +10,7 @@ fn main() {
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println!("Good morning!");
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println!("Good morning!");
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}
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}
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let // Finish the rest of this line like the example! Or make it be false!
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let is_evening: bool = true;// Finish the rest of this line like the example! Or make it be false!
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if is_evening {
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if is_evening {
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println!("Good evening!");
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println!("Good evening!");
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}
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}
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@ -2,8 +2,6 @@
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// Fill in the rest of the line that has code missing!
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// Fill in the rest of the line that has code missing!
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// No hints, there's no tricks, just get used to typing these :)
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// No hints, there's no tricks, just get used to typing these :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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// Characters (`char`)
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// Characters (`char`)
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@ -18,7 +16,7 @@ fn main() {
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println!("Neither alphabetic nor numeric!");
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println!("Neither alphabetic nor numeric!");
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}
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}
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let // Finish this line like the example! What's your favorite character?
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let your_character = '옹';// Finish this line like the example! What's your favorite character?
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// Try a letter, try a number, try a special character, try a character
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// Try a letter, try a number, try a special character, try a character
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// from a different language than your own, try an emoji!
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// from a different language than your own, try an emoji!
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if your_character.is_alphabetic() {
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if your_character.is_alphabetic() {
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@ -2,10 +2,8 @@
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// Create an array with at least 100 elements in it where the ??? is.
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// Create an array with at least 100 elements in it where the ??? is.
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// Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let a = ???
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let a = [1..100];
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if a.len() >= 100 {
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if a.len() >= 100 {
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println!("Wow, that's a big array!");
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println!("Wow, that's a big array!");
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@ -8,10 +8,13 @@
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// 40 or more at once, each apple only costs 1! Write a function that calculates
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// 40 or more at once, each apple only costs 1! Write a function that calculates
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// the price of an order of apples given the quantity bought. No hints this time!
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// the price of an order of apples given the quantity bought. No hints this time!
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// I AM NOT DONE
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// Put your function here!
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// Put your function here!
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// fn calculate_price_of_apples {
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fn calculate_price_of_apples(num_apples: i32) -> i32 {
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if num_apples <= 40 {
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num_apples * 2
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} else { num_apples }
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}
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// Don't modify this function!
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// Don't modify this function!
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#[test]
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#[test]
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@ -18,8 +18,6 @@
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// - The output element is going to be a Vector of strings.
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// - The output element is going to be a Vector of strings.
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// Execute `rustlings hint quiz2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint quiz2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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pub enum Command {
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pub enum Command {
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Uppercase,
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Uppercase,
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Trim,
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Trim,
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