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Finished enums
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@ -1,11 +1,14 @@
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// enums1.rs
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// enums1.rs
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// No hints this time! ;)
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// No hints this time! ;)
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// I AM NOT DONE
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#[derive(Debug)]
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#[derive(Debug)]
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enum Message {
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enum Message {
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// TODO: define a few types of messages as used below
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Quit,
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Echo,
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Move,
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ChangeColor
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}
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}
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fn main() {
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fn main() {
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@ -1,11 +1,14 @@
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// enums2.rs
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// enums2.rs
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// Execute `rustlings hint enums2` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint enums2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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#[derive(Debug)]
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#[derive(Debug)]
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enum Message {
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enum Message {
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// TODO: define the different variants used below
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Move {x: i32, y: i32},
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Echo (String),
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ChangeColor(i32, i32, i32),
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Quit,
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}
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}
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impl Message {
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impl Message {
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@ -2,10 +2,13 @@
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// Address all the TODOs to make the tests pass!
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// Address all the TODOs to make the tests pass!
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// Execute `rustlings hint enums3` or use the `hint` watch subcommand for a hint.
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// Execute `rustlings hint enums3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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enum Message {
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enum Message {
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// TODO: implement the message variant types based on their usage below
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ChangeColor((u8, u8, u8)),
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Echo(String),
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Move(Point),
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Quit,
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}
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}
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struct Point {
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struct Point {
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@ -37,7 +40,20 @@ impl State {
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}
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}
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fn process(&mut self, message: Message) {
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fn process(&mut self, message: Message) {
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// TODO: create a match expression to process the different message variants
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match message{
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Message::ChangeColor(color) =>{
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self.change_color(color);
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}
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Message::Echo(string) =>{
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self.echo(string);
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}
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Message::Move(point) =>{
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self.move_position(point);
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}
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Message::Quit =>{
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self.quit();
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}
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}
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}
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}
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}
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}
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