This commit is contained in:
matytan 2022-11-17 19:37:30 +08:00
parent 613cea62b7
commit 460340955e
12 changed files with 51 additions and 52 deletions

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@ -1,12 +1,11 @@
// move_semantics1.rs // move_semantics1.rs
// Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let vec1 = fill_vec(vec0); //可变变量不能转移给不可变变量
let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);

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@ -2,27 +2,28 @@
// Make me compile without changing line 13 or moving line 10! // Make me compile without changing line 13 or moving line 10!
// Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let mut vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec(&mut vec0);
// Do not change the following line! // Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0); println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
vec1.push(88); vec1.push(88);
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { //错误1只传引用绑定的新 vec为引用导致值并不可变所以 push 会出错
fn fill_vec(vec: &mut Vec<i32>) -> Vec<i32> {
let mut vec = vec; let mut vec = vec;
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);
vec.iter().map(|x| x * 1).collect()
vec // *vec1.iter().map(|x| x * 1).collect::<Vec<i32>>().to_vec()
} }

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@ -3,8 +3,6 @@
// (no lines with multiple semicolons necessary!) // (no lines with multiple semicolons necessary!)
// Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
@ -18,6 +16,11 @@ fn main() {
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
//不可变可以绑定给可变
//可变也可以绑定不可变
//不可变引用借用给mutable变量但是值仍然不可变
//mutable 引用可以借用给不可变,同样值不变
let mut vec = vec;
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);

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@ -4,12 +4,10 @@
// function. // function.
// Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); // let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec();
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -20,7 +18,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument // `fill_vec()` no longer takes `vec: Vec<i32>` as argument
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let mut vec = vec; let mut vec = Vec::new();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -3,13 +3,12 @@
// adding, changing or removing any of them. // adding, changing or removing any of them.
// Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let mut x = 100; let mut x = 100;
let y = &mut x; let y = &mut x;
let z = &mut x;
*y += 100; *y += 100;
//不能同时使用多个可变引用
let z = &mut x;
*z += 1000; *z += 1000;
assert_eq!(x, 1200); assert_eq!(x, 1200);
} }

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@ -2,24 +2,24 @@
// Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand for a hint.
// You can't change anything except adding or removing references. // You can't change anything except adding or removing references.
// I AM NOT DONE
fn main() { fn main() {
let data = "Rust is great!".to_string(); let data = "Rust is great!".to_string();
get_char(data); // get_char(&data);
println!("{:?}", get_char(&data));
string_uppercase(&data); string_uppercase(data);
} }
// Should not take ownership // Should not take ownership
fn get_char(data: String) -> char { fn get_char(data: &String) -> char {
data.chars().last().unwrap() data.chars().last().unwrap()
} }
// Should take ownership // Should take ownership
fn string_uppercase(mut data: &String) { // fn string_uppercase(data: &mut String) {
data = &data.to_uppercase(); fn string_uppercase(mut data: String) {
data = data.to_uppercase();
println!("{}", data); println!("{}", data);
} }

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@ -2,13 +2,11 @@
// Get a slice out of Array a where the ??? is so that the test passes. // Get a slice out of Array a where the ??? is so that the test passes.
// Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[test] #[test]
fn slice_out_of_array() { fn slice_out_of_array() {
let a = [1, 2, 3, 4, 5]; let a = [1, 2, 3, 4, 5];
let nice_slice = &a[1..=5]; let nice_slice = &a[1..4];
assert_eq!([2, 3, 4], nice_slice) assert_eq!([2, 3, 4], nice_slice)
} }

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@ -2,11 +2,10 @@
// Destructure the `cat` tuple so that the println will work. // Destructure the `cat` tuple so that the println will work.
// Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn main() { fn main() {
let cat = ("Furry McFurson", 3.5); let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat; let (name, age) = cat;
println!("{} is {} years old.", name, age); println!("{} is {} years old.", name, age);
} }

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@ -3,14 +3,11 @@
// You can put the expression for the second element where ??? is so that the test passes. // You can put the expression for the second element where ??? is so that the test passes.
// Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
#[test] #[test]
fn indexing_tuple() { fn indexing_tuple() {
let numbers = (1, 2, 3); let numbers = (1, 2, 3);
// Replace below ??? with the tuple indexing syntax. // Replace below ??? with the tuple indexing syntax.
let second = ???; let second = numbers.1;
assert_eq!(2, second, assert_eq!(2, second, "This is not the 2nd number in the tuple!")
"This is not the 2nd number in the tuple!")
} }

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@ -6,9 +6,12 @@
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here // TODO: Something goes here
red: i32,
green: i32,
blue: i32,
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(/* TODO: Something goes here */ i32, i32, i32);
#[derive(Debug)] #[derive(Debug)]
struct UnitLikeStruct; struct UnitLikeStruct;
@ -20,7 +23,12 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! // TODO: Instantiate a classic c struct!
// let green = // let green ={}
let green = ColorClassicStruct {
red: 0,
green: 255,
blue: 0,
};
assert_eq!(green.red, 0); assert_eq!(green.red, 0);
assert_eq!(green.green, 255); assert_eq!(green.green, 255);
@ -30,8 +38,7 @@ mod tests {
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! // TODO: Instantiate a tuple struct!
// let green = let green = ColorTupleStruct(0, 255, 0);
assert_eq!(green.0, 0); assert_eq!(green.0, 0);
assert_eq!(green.1, 255); assert_eq!(green.1, 255);
assert_eq!(green.2, 0); assert_eq!(green.2, 0);
@ -40,7 +47,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit-like struct! // TODO: Instantiate a unit-like struct!
// let unit_like_struct = let unit_like_struct = UnitLikeStruct {};
let message = format!("{:?}s are fun!", unit_like_struct); let message = format!("{:?}s are fun!", unit_like_struct);
assert_eq!(message, "UnitLikeStructs are fun!"); assert_eq!(message, "UnitLikeStructs are fun!");

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@ -4,11 +4,9 @@
// Make me compile and pass the test! // Make me compile and pass the test!
// Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn array_and_vec() -> ([i32; 4], Vec<i32>) { fn array_and_vec() -> ([i32; 4], Vec<i32>) {
let a = [10, 20, 30, 40]; // a plain array let a = [10, 20, 30, 40]; // a plain array
let v = // TODO: declare your vector here with the macro for vectors let v: Vec<i32> = vec![10, 20, 30, 40]; // TODO: declare your vector here with the macro for vectors
(a, v) (a, v)
} }

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@ -6,13 +6,11 @@
// //
// Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn vec_loop(mut v: Vec<i32>) -> Vec<i32> { fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
for i in v.iter_mut() { for i in v.iter_mut() {
// TODO: Fill this up so that each element in the Vec `v` is // TODO: Fill this up so that each element in the Vec `v` is
// multiplied by 2. // multiplied by 2.
??? *i = *i * 2;
} }
// At this point, `v` should be equal to [4, 8, 12, 16, 20]. // At this point, `v` should be equal to [4, 8, 12, 16, 20].
@ -20,11 +18,13 @@ fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
} }
fn vec_map(v: &Vec<i32>) -> Vec<i32> { fn vec_map(v: &Vec<i32>) -> Vec<i32> {
v.iter().map(|num| { v.iter()
.map(|num| {
// TODO: Do the same thing as above - but instead of mutating the // TODO: Do the same thing as above - but instead of mutating the
// Vec, you can just return the new number! // Vec, you can just return the new number!
??? num * 2
}).collect() })
.collect()
} }
#[cfg(test)] #[cfg(test)]