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hashmaps and quiz
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@ -14,7 +14,6 @@
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a
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// hint.
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// hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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use std::collections::HashMap;
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@ -25,6 +24,13 @@ struct Team {
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goals_conceded: u8,
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goals_conceded: u8,
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}
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}
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impl Team {
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fn add_scores(&mut self, scored: &u8, conceded: &u8){
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self.goals_scored += scored;
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self.goals_conceded += conceded;
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}
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}
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fn build_scores_table(results: String) -> HashMap<String, Team> {
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fn build_scores_table(results: String) -> HashMap<String, Team> {
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// The name of the team is the key and its associated struct is the value.
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// The name of the team is the key and its associated struct is the value.
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let mut scores: HashMap<String, Team> = HashMap::new();
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let mut scores: HashMap<String, Team> = HashMap::new();
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@ -40,10 +46,10 @@ fn build_scores_table(results: String) -> HashMap<String, Team> {
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// will be the number of goals conceded from team_2, and similarly
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// will be the number of goals conceded from team_2, and similarly
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// goals scored by team_2 will be the number of goals conceded by
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// goals scored by team_2 will be the number of goals conceded by
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// team_1.
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// team_1.
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let team1 = scores.get(&team_1_name);
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let team1 = scores.get_mut(&team_1_name);
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match team1 {
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match team1 {
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Some(value) => {
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Some(value) => {
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value.goals_scored += team_1_score;
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value.add_scores(&team_1_score, &team_2_score);
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println!("{:?}", value);
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println!("{:?}", value);
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},
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},
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None => {
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None => {
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@ -53,10 +59,10 @@ fn build_scores_table(results: String) -> HashMap<String, Team> {
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});
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});
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}
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}
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};
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};
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let team2 = scores.get(&team_2_name);
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let team2 = scores.get_mut(&team_2_name);
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match team2 {
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match team2 {
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Some(value) => {
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Some(value) => {
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println!("{:?}", value);
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value.add_scores(&team_2_score, &team_1_score);
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},
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},
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None => {
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None => {
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scores.insert(team_2_name, Team {
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scores.insert(team_2_name, Team {
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@ -20,7 +20,6 @@
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//
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//
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// No hints this time!
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// No hints this time!
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// I AM NOT DONE
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pub enum Command {
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pub enum Command {
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Uppercase,
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Uppercase,
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@ -32,11 +31,24 @@ mod my_module {
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use super::Command;
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use super::Command;
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// TODO: Complete the function signature!
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// TODO: Complete the function signature!
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pub fn transformer(input: ???) -> ??? {
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pub fn transformer(input: Vec<(String, Command)>) -> Vec<String> {
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// TODO: Complete the output declaration!
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// TODO: Complete the output declaration!
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let mut output: ??? = vec![];
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let mut output: Vec<String> = vec![];
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for (string, command) in input.iter() {
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for (string, command) in input.iter() {
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// TODO: Complete the function body. You can do it!
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// TODO: Complete the function body. You can do it!
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match command {
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Command::Uppercase => {
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output.push(string.to_uppercase());
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},
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Command::Trim => {
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output.push(string.trim().to_string());
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},
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Command::Append(val) => {
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let mut new_string = string.clone();
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new_string.push_str(&"bar".repeat(*val));
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output.push(new_string.to_string());
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}
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}
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}
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}
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output
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output
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}
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}
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@ -45,7 +57,7 @@ mod my_module {
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#[cfg(test)]
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#[cfg(test)]
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mod tests {
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mod tests {
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// TODO: What do we need to import to have `transformer` in scope?
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// TODO: What do we need to import to have `transformer` in scope?
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use ???;
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use super::my_module::transformer;
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use super::Command;
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use super::Command;
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#[test]
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#[test]
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