06_4 Done

This commit is contained in:
Faiizan Hussain 2024-06-18 08:33:26 +00:00
parent d140d49b61
commit 20a9f727ef
6 changed files with 13 additions and 16 deletions

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@ -7,11 +7,10 @@
// //
// Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn array_and_vec() -> ([i32; 4], Vec<i32>) { fn array_and_vec() -> ([i32; 4], Vec<i32>) {
let a = [10, 20, 30, 40]; // a plain array let a = [10, 20, 30, 40]; // a plain array
let v = // TODO: declare your vector here with the macro for vectors let v = vec![10, 20, 30, 40];// TODO: declare your vector here with the macro for vectors
(a, v) (a, v)
} }

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@ -7,13 +7,12 @@
// //
// Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint. // Execute `rustlings hint vecs2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn vec_loop(mut v: Vec<i32>) -> Vec<i32> { fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
for element in v.iter_mut() { for element in v.iter_mut() {
// TODO: Fill this up so that each element in the Vec `v` is // TODO: Fill this up so that each element in the Vec `v` is
// multiplied by 2. // multiplied by 2.
??? *element = *element * 2;
} }
// At this point, `v` should be equal to [4, 8, 12, 16, 20]. // At this point, `v` should be equal to [4, 8, 12, 16, 20].
@ -24,7 +23,7 @@ fn vec_map(v: &Vec<i32>) -> Vec<i32> {
v.iter().map(|element| { v.iter().map(|element| {
// TODO: Do the same thing as above - but instead of mutating the // TODO: Do the same thing as above - but instead of mutating the
// Vec, you can just return the new number! // Vec, you can just return the new number!
??? element * 2
}).collect() }).collect()
} }

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@ -3,7 +3,7 @@
// Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {
@ -15,7 +15,7 @@ fn main() {
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(vec: Vec<i32>) -> Vec<i32> {
let vec = vec; let mut vec = vec;
vec.push(88); vec.push(88);

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@ -5,7 +5,6 @@
// Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {

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@ -6,18 +6,17 @@
// Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {
let vec0 = vec![22, 44, 66]; let vec0 = vec![22, 44, 66];
let vec1 = fill_vec(vec0); let vec1 = fill_vec(vec0.clone());
assert_eq!(vec1, vec![22, 44, 66, 88]); assert_eq!(vec1, vec![22, 44, 66, 88]);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
vec.push(88); vec.push(88);
vec vec

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@ -7,21 +7,22 @@
// Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand // Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand
// for a hint. // for a hint.
// I AM NOT DONE
#[test] #[test]
fn main() { fn main() {
let vec0 = vec![22, 44, 66]; let mut vec0 = vec![22, 44, 66];
let vec1 = fill_vec(vec0); let mut vec1 = fill_vec();
assert_eq!(vec1, vec![22, 44, 66, 88]); vec0.append(&mut vec1);
assert_eq!(vec0, vec![22, 44, 66, 88]);
} }
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument - don't change this! // `fill_vec()` no longer takes `vec: Vec<i32>` as argument - don't change this!
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
// Instead, let's create and fill the Vec in here - how do you do that? // Instead, let's create and fill the Vec in here - how do you do that?
let mut vec = vec; let mut vec = Vec::new();
vec.push(88); vec.push(88);