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// functions1.rs
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// functions1.rs
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// Make me compile! Execute `rustlings hint functions1` for hints :)
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// Make me compile! Execute `rustlings hint functions1` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me();
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call_me();
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// functions2.rs
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// functions2.rs
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// Make me compile! Execute `rustlings hint functions2` for hints :)
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// Make me compile! Execute `rustlings hint functions2` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me(10000);
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call_me(10000);
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// functions3.rs
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// functions3.rs
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// Make me compile! Execute `rustlings hint functions3` for hints :)
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// Make me compile! Execute `rustlings hint functions3` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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call_me(5);
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call_me(5);
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// This store is having a sale where if the price is an even number, you get
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// This store is having a sale where if the price is an even number, you get
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// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
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// I AM NOT DONE
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fn main() {
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fn main() {
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let original_price = 50;
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let original_price = 50;
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// functions5.rs
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// functions5.rs
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// Make me compile! Execute `rustlings hint functions5` for hints :)
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// Make me compile! Execute `rustlings hint functions5` for hints :)
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// I AM NOT DONE
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fn main() {
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fn main() {
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let answer = square(3);
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let answer = square(3);
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