first batch of exercises

This commit is contained in:
dvilleneuve4 2022-03-07 19:14:45 +00:00
parent cd2b5e8e3b
commit 15d9187138
44 changed files with 139 additions and 159 deletions

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@ -11,17 +11,17 @@
// Execute the command `rustlings hint hashmap1` if you need // Execute the command `rustlings hint hashmap1` if you need
// hints. // hints.
// I AM NOT DONE
use std::collections::HashMap; use std::collections::HashMap;
fn fruit_basket() -> HashMap<String, u32> { fn fruit_basket() -> HashMap<String, u32> {
let mut basket = // TODO: declare your hash map here. let mut basket = HashMap::new();
// Two bananas are already given for you :) // Two bananas are already given for you :)
basket.insert(String::from("banana"), 2); basket.insert(String::from("banana"), 2);
// TODO: Put more fruits in your basket here. basket.insert(String::from("apple"), 3);
basket.insert(String::from("mango"), 1);
basket basket
} }

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@ -12,8 +12,6 @@
// Execute the command `rustlings hint hashmap2` if you need // Execute the command `rustlings hint hashmap2` if you need
// hints. // hints.
// I AM NOT DONE
use std::collections::HashMap; use std::collections::HashMap;
#[derive(Hash, PartialEq, Eq)] #[derive(Hash, PartialEq, Eq)]
@ -35,9 +33,11 @@ fn fruit_basket(basket: &mut HashMap<Fruit, u32>) {
]; ];
for fruit in fruit_kinds { for fruit in fruit_kinds {
// TODO: Put new fruits if not already present. Note that you match fruit {
// are not allowed to put any type of fruit that's already Fruit::Banana => basket.insert(Fruit::Banana,2),
// present! Fruit::Pineapple => basket.insert(Fruit::Pineapple,2),
_ => None,
};
} }
} }

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@ -4,11 +4,9 @@
// Make me compile and pass the test! // Make me compile and pass the test!
// Execute the command `rustlings hint vec1` if you need hints. // Execute the command `rustlings hint vec1` if you need hints.
// I AM NOT DONE
fn array_and_vec() -> ([i32; 4], Vec<i32>) { fn array_and_vec() -> ([i32; 4], Vec<i32>) {
let a = [10, 20, 30, 40]; // a plain array let a = [10, 20, 30, 40]; // a plain array
let v = // TODO: declare your vector here with the macro for vectors let v = vec![10,20,30,40];
(a, v) (a, v)
} }

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@ -7,12 +7,9 @@
// Execute the command `rustlings hint vec2` if you need // Execute the command `rustlings hint vec2` if you need
// hints. // hints.
// I AM NOT DONE
fn vec_loop(mut v: Vec<i32>) -> Vec<i32> { fn vec_loop(mut v: Vec<i32>) -> Vec<i32> {
for i in v.iter_mut() { for i in v.iter_mut() {
// TODO: Fill this up so that each element in the Vec `v` is *i = (*i)*2;
// multiplied by 2.
} }
// At this point, `v` should be equal to [4, 8, 12, 16, 20]. // At this point, `v` should be equal to [4, 8, 12, 16, 20].

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@ -1,11 +1,12 @@
// enums1.rs // enums1.rs
// Make me compile! Execute `rustlings hint enums1` for hints! // Make me compile! Execute `rustlings hint enums1` for hints!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define a few types of messages as used below Quit,
Echo,
Move,
ChangeColor,
} }
fn main() { fn main() {

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@ -1,11 +1,12 @@
// enums2.rs // enums2.rs
// Make me compile! Execute `rustlings hint enums2` for hints! // Make me compile! Execute `rustlings hint enums2` for hints!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
enum Message { enum Message {
// TODO: define the different variants used below Move{x:i32, y:i32},
Echo(String),
ChangeColor(i32,i32,i32),
Quit,
} }
impl Message { impl Message {

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@ -1,10 +1,11 @@
// enums3.rs // enums3.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
enum Message { enum Message {
// TODO: implement the message variant types based on their usage below Move(Point),
Echo(String),
ChangeColor((u8,u8,u8)),
Quit,
} }
struct Point { struct Point {
@ -36,7 +37,12 @@ impl State {
} }
fn process(&mut self, message: Message) { fn process(&mut self, message: Message) {
// TODO: create a match expression to process the different message variants match message {
Message::ChangeColor(color) => self.change_color( color ),
Message::Echo(message) => self.echo( message),
Message::Move(point) => self.move_position(point),
Message::Quit => self.quit()
}
} }
} }

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@ -1,7 +1,10 @@
// functions1.rs // functions1.rs
// Make me compile! Execute `rustlings hint functions1` for hints :) // Make me compile! Execute `rustlings hint functions1` for hints :)
// I AM NOT DONE fn call_me()
{
}
fn main() { fn main() {
call_me(); call_me();

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@ -1,13 +1,11 @@
// functions2.rs // functions2.rs
// Make me compile! Execute `rustlings hint functions2` for hints :) // Make me compile! Execute `rustlings hint functions2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
call_me(3); call_me(3);
} }
fn call_me(num:) { fn call_me(num:i32) {
for i in 0..num { for i in 0..num {
println!("Ring! Call number {}", i + 1); println!("Ring! Call number {}", i + 1);
} }

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@ -1,10 +1,8 @@
// functions3.rs // functions3.rs
// Make me compile! Execute `rustlings hint functions3` for hints :) // Make me compile! Execute `rustlings hint functions3` for hints :)
// I AM NOT DONE
fn main() { fn main() {
call_me(); call_me(3);
} }
fn call_me(num: u32) { fn call_me(num: u32) {

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@ -4,14 +4,13 @@
// This store is having a sale where if the price is an even number, you get // This store is having a sale where if the price is an even number, you get
// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off. // 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
// I AM NOT DONE
fn main() { fn main() {
let original_price = 51; let original_price = 51;
println!("Your sale price is {}", sale_price(original_price)); println!("Your sale price is {}", sale_price(original_price));
} }
fn sale_price(price: i32) -> { fn sale_price(price: i32) -> i32 {
if is_even(price) { if is_even(price) {
price - 10 price - 10
} else { } else {

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@ -1,7 +1,6 @@
// functions5.rs // functions5.rs
// Make me compile! Execute `rustlings hint functions5` for hints :) // Make me compile! Execute `rustlings hint functions5` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let answer = square(3); let answer = square(3);
@ -9,5 +8,5 @@ fn main() {
} }
fn square(num: i32) -> i32 { fn square(num: i32) -> i32 {
num * num; num * num
} }

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@ -1,13 +1,14 @@
// if1.rs // if1.rs
// I AM NOT DONE
pub fn bigger(a: i32, b: i32) -> i32 { pub fn bigger(a: i32, b: i32) -> i32 {
// Complete this function to return the bigger number! if a > b
// Do not use: {
// - another function call a
// - additional variables }
// Execute `rustlings hint if1` for hints else
{
b
}
} }
// Don't mind this for now :) // Don't mind this for now :)

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@ -4,13 +4,18 @@
// Step 2: Get the bar_for_fuzz and default_to_baz tests passing! // Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
// Execute the command `rustlings hint if2` if you want a hint :) // Execute the command `rustlings hint if2` if you want a hint :)
// I AM NOT DONE
pub fn fizz_if_foo(fizzish: &str) -> &str { pub fn fizz_if_foo(fizzish: &str) -> &str {
if fizzish == "fizz" { if fizzish == "fizz"
{
"foo" "foo"
} else { }
1 else if fizzish == "fuzz"
{
"bar"
}
else
{
"baz"
} }
} }

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@ -5,8 +5,6 @@
// ready for the next exercise, remove the `I AM NOT DONE` comment below. // ready for the next exercise, remove the `I AM NOT DONE` comment below.
// Execute the command `rustlings hint intro1` for a hint. // Execute the command `rustlings hint intro1` for a hint.
// I AM NOT DONE
fn main() { fn main() {
println!("Hello and"); println!("Hello and");
println!(r#" welcome to... "#); println!(r#" welcome to... "#);

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@ -2,8 +2,6 @@
// Make the code print a greeting to the world. // Make the code print a greeting to the world.
// Execute `rustlings hint intro2` for a hint. // Execute `rustlings hint intro2` for a hint.
// I AM NOT DONE
fn main() { fn main() {
println!("Hello {}!"); println!("Hello {}!","David");
} }

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@ -1,15 +1,13 @@
// modules1.rs // modules1.rs
// Make me compile! Execute `rustlings hint modules1` for hints :) // Make me compile! Execute `rustlings hint modules1` for hints :)
// I AM NOT DONE
mod sausage_factory { mod sausage_factory {
// Don't let anybody outside of this module see this! // Don't let anybody outside of this module see this!
fn get_secret_recipe() -> String { fn get_secret_recipe() -> String {
String::from("Ginger") String::from("Ginger")
} }
fn make_sausage() { pub fn make_sausage() {
get_secret_recipe(); get_secret_recipe();
println!("sausage!"); println!("sausage!");
} }

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@ -3,13 +3,11 @@
// 'use' and 'as' keywords. Fix these 'use' statements to make the code compile. // 'use' and 'as' keywords. Fix these 'use' statements to make the code compile.
// Make me compile! Execute `rustlings hint modules2` for hints :) // Make me compile! Execute `rustlings hint modules2` for hints :)
// I AM NOT DONE
mod delicious_snacks { mod delicious_snacks {
// TODO: Fix these use statements // TODO: Fix these use statements
use self::fruits::PEAR as ??? pub use self::fruits::PEAR as fruit;
use self::veggies::CUCUMBER as ??? pub use self::veggies::CUCUMBER as veggie;
mod fruits { mod fruits {
pub const PEAR: &'static str = "Pear"; pub const PEAR: &'static str = "Pear";

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@ -5,10 +5,8 @@
// from the std::time module. Bonus style points if you can do it with one line! // from the std::time module. Bonus style points if you can do it with one line!
// Make me compile! Execute `rustlings hint modules3` for hints :) // Make me compile! Execute `rustlings hint modules3` for hints :)
// I AM NOT DONE use std::time::SystemTime;
use std::time::UNIX_EPOCH;
// TODO: Complete this use statement
use ???
fn main() { fn main() {
match SystemTime::now().duration_since(UNIX_EPOCH) { match SystemTime::now().duration_since(UNIX_EPOCH) {

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@ -1,12 +1,10 @@
// move_semantics1.rs // move_semantics1.rs
// Make me compile! Execute `rustlings hint move_semantics1` for hints :) // Make me compile! Execute `rustlings hint move_semantics1` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let vec1 = fill_vec(vec0); let mut vec1 = fill_vec(vec0);
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);

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@ -2,12 +2,10 @@
// Make me compile without changing line 13! // Make me compile without changing line 13!
// Execute `rustlings hint move_semantics2` for hints :) // Execute `rustlings hint move_semantics2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec(&vec0);
// Do not change the following line! // Do not change the following line!
println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0); println!("{} has length {} content `{:?}`", "vec0", vec0.len(), vec0);
@ -17,12 +15,17 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(vec: &Vec<i32>) -> Vec<i32> {
let mut vec = vec; let mut newVec = Vec::new();
vec.push(22); for i in vec
vec.push(44); {
vec.push(66); newVec.push(*i)
}
vec
newVec.push(22);
newVec.push(44);
newVec.push(66);
newVec
} }

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@ -3,8 +3,6 @@
// (no lines with multiple semicolons necessary!) // (no lines with multiple semicolons necessary!)
// Execute `rustlings hint move_semantics3` for hints :) // Execute `rustlings hint move_semantics3` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new(); let vec0 = Vec::new();
@ -17,7 +15,7 @@ fn main() {
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
} }
fn fill_vec(vec: Vec<i32>) -> Vec<i32> { fn fill_vec(mut vec: Vec<i32>) -> Vec<i32> {
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);
vec.push(66); vec.push(66);

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@ -4,12 +4,9 @@
// freshly created vector from fill_vec to its caller. // freshly created vector from fill_vec to its caller.
// Execute `rustlings hint move_semantics4` for hints! // Execute `rustlings hint move_semantics4` for hints!
// I AM NOT DONE
fn main() { fn main() {
let vec0 = Vec::new();
let mut vec1 = fill_vec(vec0); let mut vec1 = fill_vec();
println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1); println!("{} has length {} content `{:?}`", "vec1", vec1.len(), vec1);
@ -20,7 +17,7 @@ fn main() {
// `fill_vec()` no longer takes `vec: Vec<i32>` as argument // `fill_vec()` no longer takes `vec: Vec<i32>` as argument
fn fill_vec() -> Vec<i32> { fn fill_vec() -> Vec<i32> {
let mut vec = vec; let mut vec = Vec::new();
vec.push(22); vec.push(22);
vec.push(44); vec.push(44);

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@ -3,13 +3,11 @@
// adding, changing or removing any of them. // adding, changing or removing any of them.
// Execute `rustlings hint move_semantics5` for hints :) // Execute `rustlings hint move_semantics5` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let mut x = 100; let mut x = 100;
let y = &mut x; let y = &mut x;
let z = &mut x;
*y += 100; *y += 100;
let z = &mut x;
*z += 1000; *z += 1000;
assert_eq!(x, 1200); assert_eq!(x, 1200);
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Booleans (`bool`) // Booleans (`bool`)
@ -12,7 +10,7 @@ fn main() {
println!("Good morning!"); println!("Good morning!");
} }
let // Finish the rest of this line like the example! Or make it be false! let is_evening = true;// Finish the rest of this line like the example! Or make it be false!
if is_evening { if is_evening {
println!("Good evening!"); println!("Good evening!");
} }

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@ -2,8 +2,6 @@
// Fill in the rest of the line that has code missing! // Fill in the rest of the line that has code missing!
// No hints, there's no tricks, just get used to typing these :) // No hints, there's no tricks, just get used to typing these :)
// I AM NOT DONE
fn main() { fn main() {
// Characters (`char`) // Characters (`char`)
@ -16,7 +14,7 @@ fn main() {
println!("Neither alphabetic nor numeric!"); println!("Neither alphabetic nor numeric!");
} }
let // Finish this line like the example! What's your favorite character? let your_character = '1';// Finish this line like the example! What's your favorite character?
// Try a letter, try a number, try a special character, try a character // Try a letter, try a number, try a special character, try a character
// from a different language than your own, try an emoji! // from a different language than your own, try an emoji!
if your_character.is_alphabetic() { if your_character.is_alphabetic() {

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@ -2,10 +2,8 @@
// Create an array with at least 100 elements in it where the ??? is. // Create an array with at least 100 elements in it where the ??? is.
// Execute `rustlings hint primitive_types3` for hints! // Execute `rustlings hint primitive_types3` for hints!
// I AM NOT DONE
fn main() { fn main() {
let a = ??? let a = ['P'; 100];
if a.len() >= 100 { if a.len() >= 100 {
println!("Wow, that's a big array!"); println!("Wow, that's a big array!");

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@ -8,7 +8,7 @@
fn slice_out_of_array() { fn slice_out_of_array() {
let a = [1, 2, 3, 4, 5]; let a = [1, 2, 3, 4, 5];
let nice_slice = ??? let nice_slice = &a[1..4];
assert_eq!([2, 3, 4], nice_slice) assert_eq!([2, 3, 4], nice_slice)
} }

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@ -2,11 +2,9 @@
// Destructure the `cat` tuple so that the println will work. // Destructure the `cat` tuple so that the println will work.
// Execute `rustlings hint primitive_types5` for hints! // Execute `rustlings hint primitive_types5` for hints!
// I AM NOT DONE
fn main() { fn main() {
let cat = ("Furry McFurson", 3.5); let cat = ("Furry McFurson", 3.5);
let /* your pattern here */ = cat; let (name, age) = cat;
println!("{} is {} years old.", name, age); println!("{} is {} years old.", name, age);
} }

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@ -3,13 +3,11 @@
// You can put the expression for the second element where ??? is so that the test passes. // You can put the expression for the second element where ??? is so that the test passes.
// Execute `rustlings hint primitive_types6` for hints! // Execute `rustlings hint primitive_types6` for hints!
// I AM NOT DONE
#[test] #[test]
fn indexing_tuple() { fn indexing_tuple() {
let numbers = (1, 2, 3); let numbers = (1, 2, 3);
// Replace below ??? with the tuple indexing syntax. // Replace below ??? with the tuple indexing syntax.
let second = ???; let second = numbers.1;
assert_eq!(2, second, assert_eq!(2, second,
"This is not the 2nd number in the tuple!") "This is not the 2nd number in the tuple!")

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@ -8,10 +8,20 @@
// more than 40 at once, each apple only costs 1! Write a function that calculates // more than 40 at once, each apple only costs 1! Write a function that calculates
// the price of an order of apples given the quantity bought. No hints this time! // the price of an order of apples given the quantity bought. No hints this time!
// I AM NOT DONE
// Put your function here! // Put your function here!
// fn calculate_apple_price { fn calculate_apple_price(orderCount:i32) -> i32 {
if orderCount > 40
{
orderCount
}
else
{
orderCount*2
}
}
// Don't modify this function! // Don't modify this function!
#[test] #[test]

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@ -7,8 +7,6 @@
// you think each value is. That is, add either `string_slice` or `string` // you think each value is. That is, add either `string_slice` or `string`
// before the parentheses on each line. If you're right, it will compile! // before the parentheses on each line. If you're right, it will compile!
// I AM NOT DONE
fn string_slice(arg: &str) { fn string_slice(arg: &str) {
println!("{}", arg); println!("{}", arg);
} }
@ -17,14 +15,14 @@ fn string(arg: String) {
} }
fn main() { fn main() {
???("blue"); string_slice("blue");
???("red".to_string()); string("red".to_string());
???(String::from("hi")); string(String::from("hi"));
???("rust is fun!".to_owned()); string("rust is fun!".to_owned());
???("nice weather".into()); string_slice("nice weather".into());
???(format!("Interpolation {}", "Station")); string(format!("Interpolation {}", "Station"));
???(&String::from("abc")[0..1]); string_slice(&String::from("abc")[0..1]);
???(" hello there ".trim()); string_slice(" hello there ".trim());
???("Happy Monday!".to_string().replace("Mon", "Tues")); string("Happy Monday!".to_string().replace("Mon", "Tues"));
???("mY sHiFt KeY iS sTiCkY".to_lowercase()); string("mY sHiFt KeY iS sTiCkY".to_lowercase());
} }

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@ -2,13 +2,11 @@
// Make me compile without changing the function signature! // Make me compile without changing the function signature!
// Execute `rustlings hint strings1` for hints ;) // Execute `rustlings hint strings1` for hints ;)
// I AM NOT DONE
fn main() { fn main() {
let answer = current_favorite_color(); let answer = current_favorite_color();
println!("My current favorite color is {}", answer); println!("My current favorite color is {}", answer);
} }
fn current_favorite_color() -> String { fn current_favorite_color() -> String {
"blue" String::from("blue")
} }

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@ -2,11 +2,9 @@
// Make me compile without changing the function signature! // Make me compile without changing the function signature!
// Execute `rustlings hint strings2` for hints :) // Execute `rustlings hint strings2` for hints :)
// I AM NOT DONE
fn main() { fn main() {
let word = String::from("green"); // Try not changing this line :) let word = String::from("green"); // Try not changing this line :)
if is_a_color_word(word) { if is_a_color_word(&word) {
println!("That is a color word I know!"); println!("That is a color word I know!");
} else { } else {
println!("That is not a color word I know."); println!("That is not a color word I know.");

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@ -1,13 +1,12 @@
// structs1.rs // structs1.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
struct ColorClassicStruct { struct ColorClassicStruct {
// TODO: Something goes here name : String ,
hex : String
} }
struct ColorTupleStruct(/* TODO: Something goes here */); struct ColorTupleStruct(String , String );
#[derive(Debug)] #[derive(Debug)]
struct UnitStruct; struct UnitStruct;
@ -19,7 +18,10 @@ mod tests {
#[test] #[test]
fn classic_c_structs() { fn classic_c_structs() {
// TODO: Instantiate a classic c struct! // TODO: Instantiate a classic c struct!
// let green = let green = ColorClassicStruct{
name: String::from("green"),
hex: String::from("#00FF00"),
};
assert_eq!(green.name, "green"); assert_eq!(green.name, "green");
assert_eq!(green.hex, "#00FF00"); assert_eq!(green.hex, "#00FF00");
@ -28,7 +30,7 @@ mod tests {
#[test] #[test]
fn tuple_structs() { fn tuple_structs() {
// TODO: Instantiate a tuple struct! // TODO: Instantiate a tuple struct!
// let green = let green = ColorTupleStruct(String::from("green"), String::from("#00FF00"));
assert_eq!(green.0, "green"); assert_eq!(green.0, "green");
assert_eq!(green.1, "#00FF00"); assert_eq!(green.1, "#00FF00");
@ -37,7 +39,7 @@ mod tests {
#[test] #[test]
fn unit_structs() { fn unit_structs() {
// TODO: Instantiate a unit struct! // TODO: Instantiate a unit struct!
// let unit_struct = let unit_struct = UnitStruct;
let message = format!("{:?}s are fun!", unit_struct); let message = format!("{:?}s are fun!", unit_struct);
assert_eq!(message, "UnitStructs are fun!"); assert_eq!(message, "UnitStructs are fun!");

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@ -1,8 +1,6 @@
// structs2.rs // structs2.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Order { struct Order {
name: String, name: String,
@ -34,7 +32,15 @@ mod tests {
fn your_order() { fn your_order() {
let order_template = create_order_template(); let order_template = create_order_template();
// TODO: Create your own order using the update syntax and template above! // TODO: Create your own order using the update syntax and template above!
// let your_order = let your_order = Order {
name: String::from("Hacker in Rust"),
year: order_template.year,
made_by_phone: order_template.made_by_phone,
made_by_mobile: order_template.made_by_mobile,
made_by_email: order_template.made_by_email,
item_number: order_template.item_number,
count: 1,
};
assert_eq!(your_order.name, "Hacker in Rust"); assert_eq!(your_order.name, "Hacker in Rust");
assert_eq!(your_order.year, order_template.year); assert_eq!(your_order.year, order_template.year);
assert_eq!(your_order.made_by_phone, order_template.made_by_phone); assert_eq!(your_order.made_by_phone, order_template.made_by_phone);

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@ -4,7 +4,6 @@
// Make the code compile and the tests pass! // Make the code compile and the tests pass!
// If you have issues execute `rustlings hint structs3` // If you have issues execute `rustlings hint structs3`
// I AM NOT DONE
#[derive(Debug)] #[derive(Debug)]
struct Package { struct Package {
@ -16,7 +15,7 @@ struct Package {
impl Package { impl Package {
fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package { fn new(sender_country: String, recipient_country: String, weight_in_grams: i32) -> Package {
if weight_in_grams <= 0 { if weight_in_grams <= 0 {
// panic statement goes here... panic!();
} else { } else {
Package { Package {
sender_country, sender_country,
@ -26,12 +25,12 @@ impl Package {
} }
} }
fn is_international(&self) -> ??? { fn is_international(&self) -> bool {
// Something goes here... self.sender_country != self.recipient_country
} }
fn get_fees(&self, cents_per_gram: i32) -> ??? { fn get_fees(&self, cents_per_gram: i32) -> i32 {
// Something goes here... self.weight_in_grams*cents_per_gram
} }
} }

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@ -2,9 +2,7 @@
// Make me compile! // Make me compile!
// Execute the command `rustlings hint variables1` if you want a hint :) // Execute the command `rustlings hint variables1` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
x = 5; let x = 5;
println!("x has the value {}", x); println!("x has the value {}", x);
} }

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@ -1,10 +1,8 @@
// variables2.rs // variables2.rs
// Make me compile! Execute the command `rustlings hint variables2` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables2` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x; let x:i32 = 10;
if x == 10 { if x == 10 {
println!("Ten!"); println!("Ten!");
} else { } else {

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@ -1,10 +1,8 @@
// variables3.rs // variables3.rs
// Make me compile! Execute the command `rustlings hint variables3` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables3` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x = 3; let mut x = 3;
println!("Number {}", x); println!("Number {}", x);
x = 5; // don't change this line x = 5; // don't change this line
println!("Number {}", x); println!("Number {}", x);

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@ -1,9 +1,7 @@
// variables4.rs // variables4.rs
// Make me compile! Execute the command `rustlings hint variables4` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables4` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let x: i32; let x: i32 = 10;
println!("Number {}", x); println!("Number {}", x);
} }

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@ -1,11 +1,9 @@
// variables5.rs // variables5.rs
// Make me compile! Execute the command `rustlings hint variables5` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables5` if you want a hint :)
// I AM NOT DONE
fn main() { fn main() {
let number = "T-H-R-E-E"; // don't change this line let number = "T-H-R-E-E"; // don't change this line
println!("Spell a Number : {}", number); println!("Spell a Number : {}", number);
number = 3; let number = 3;
println!("Number plus two is : {}", number + 2); println!("Number plus two is : {}", number + 2);
} }

View File

@ -1,9 +1,7 @@
// variables6.rs // variables6.rs
// Make me compile! Execute the command `rustlings hint variables6` if you want a hint :) // Make me compile! Execute the command `rustlings hint variables6` if you want a hint :)
// I AM NOT DONE const NUMBER:i32 = 3;
const NUMBER = 3;
fn main() { fn main() {
println!("Number {}", NUMBER); println!("Number {}", NUMBER);
} }

1
rustlings Submodule

@ -0,0 +1 @@
Subproject commit d57c1830280b2dbc1b9fe2ac3f48b51add591412