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finished hasmap excercises and
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@ -10,15 +10,15 @@
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//
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// Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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fn fruit_basket() -> HashMap<String, u32> {
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let mut basket = // TODO: declare your hash map here.
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let mut basket = HashMap::<String, u32>::new();// TODO: declare your hash map here.
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// Two bananas are already given for you :)
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basket.insert(String::from("banana"), 2);
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basket.insert(String::from("apple"), 2);
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basket.insert(String::from("mango"), 2);
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// TODO: Put more fruits in your basket here.
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@ -11,8 +11,6 @@
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//
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// Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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#[derive(Hash, PartialEq, Eq)]
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@ -37,6 +35,9 @@ fn fruit_basket(basket: &mut HashMap<Fruit, u32>) {
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// TODO: Put new fruits if not already present. Note that you
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// are not allowed to put any type of fruit that's already
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// present!
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if !basket.contains_key(&fruit) {
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basket.insert(fruit, 1);
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}
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}
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}
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@ -14,8 +14,6 @@
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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use std::collections::HashMap;
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// A structure to store team name and its goal details.
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@ -24,6 +22,22 @@ struct Team {
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goals_scored: u8,
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goals_conceded: u8,
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}
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impl Team {
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fn named(name: String) -> Self {
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Self { name: name.to_string(), goals_scored: 0, goals_conceded: 0}
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}
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}
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fn update_score(
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scores: &mut HashMap<String, Team>,
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name: String,
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goals_scored: u8,
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goals_conceded: u8
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)
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{
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let mut team = scores.entry(name.clone()).or_insert(Team::named(name));
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team.goals_scored += goals_scored;
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team.goals_conceded += goals_conceded;
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}
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fn build_scores_table(results: String) -> HashMap<String, Team> {
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// The name of the team is the key and its associated struct is the value.
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@ -35,8 +49,12 @@ fn build_scores_table(results: String) -> HashMap<String, Team> {
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let team_1_score: u8 = v[2].parse().unwrap();
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let team_2_name = v[1].to_string();
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let team_2_score: u8 = v[3].parse().unwrap();
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update_score(&mut scores,team_1_name,team_1_score,team_2_score);
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update_score(&mut scores,team_2_name,team_2_score,team_1_score);
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// TODO: Populate the scores table with details extracted from the
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// current line. Keep in mind that goals scored by team_1
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// current line.
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//Keep in mind that goals scored by team_1
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// will be number of goals conceded from team_2, and similarly
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// goals scored by team_2 will be the number of goals conceded by
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// team_1.
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@ -18,8 +18,6 @@
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// - The output element is going to be a Vector of strings.
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// Execute `rustlings hint quiz2` or use the `hint` watch subcommand for a hint.
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// I AM NOT DONE
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pub enum Command {
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Uppercase,
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Trim,
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@ -30,11 +28,19 @@ mod my_module {
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use super::Command;
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// TODO: Complete the function signature!
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pub fn transformer(input: ???) -> ??? {
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pub fn transformer(input: Vec<(String, Command)>) -> Vec<String> {
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// TODO: Complete the output declaration!
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let mut output: ??? = vec![];
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let mut output: Vec<String> = vec![];
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for (string, command) in input.iter() {
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// TODO: Complete the function body. You can do it!
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match command {
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Command::Uppercase => output.push(string.to_uppercase()),
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Command::Trim => output.push(string.trim().to_string()),
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Command::Append(usize) => output.push(
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format!("{string}{}","bar".repeat(*usize))
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),
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}
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}
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output
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}
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@ -43,7 +49,7 @@ mod my_module {
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#[cfg(test)]
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mod tests {
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// TODO: What do we have to import to have `transformer` in scope?
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use ???;
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use my_module::transformer;
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use super::Command;
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#[test]
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